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  1. nilllzz

    Duplicate crash!!

    According to the crash log, this crash happened when you were saving the game, not moving around.
  2. nilllzz

    Confirmed [Indev 0.53] <Pokemon.nickname(0)> Causes Crash

    Yeah, "randomly" is incorrect. It only crashes under certain specific circumstances, which is like, the opposite of random.
  3. nilllzz

    [Indev 0.53] Game is requesting for poke files when there are no encounter.

    Not a bug. Will move this to suggestions
  4. nilllzz

    Fixed [Indev 0.53] Wrong Achievement after Catching Mewtwo

    Fixed in the next version.
  5. nilllzz

    Fixed [Indev 0.53] Massive Math Problems

    https://msdn.microsoft.com/en-us/library/dwhawy9k%28v=vs.110%29.aspx The larger (in char count) the number is, the more unspecific it is. In 0.52.1, the internal <math.int> used a separate parser and converter, with the Integer data type. The new one uses <math.sng>, then converts the result to...
  6. nilllzz

    Fixed [Indev 0.53] Massive Math Problems

    And erm... What is actually wrong about it? Like, can you tell me a simplified version of the script call that shows me what is wrong with the <math.int> construct without needing to understand your script?
  7. nilllzz

    Fixed [Indev 0.53] Island Nanoboat

    Hnnnnnnngggg
  8. nilllzz

    Fixed [Indev 0.53] Cannot use Repel

    Should be fixed.
  9. nilllzz

    Fixed [Indev 0.53] Massive Math Problems

    What range of numbers can be stored here: <Storage.get(int,MysteryDungeon.CurrentDigRoomX)> ?
  10. nilllzz

    Fixed [Indev 0.53] Massive Math Problems

    Could you specify which part of the script doesn't work, in particular, which script call fails?
  11. nilllzz

    Solved [Indev 0.53] National Dex Open Crash

    Also, just to clear up why you had that file: Someone thought it was a good idea to implement Sylveon before information on it was released, and set it to 650.
  12. nilllzz

    Solved [Indev 0.53] National Dex Open Crash

    That means the file is not existing in the file validation system.
  13. nilllzz

    Not a bug [Index 0.50.1] Confirmation of using Max Repel Dissapears After Few Uses

    This is not a bug. If you restart your game, it won't save the last Repel used.
  14. nilllzz

    Game Pokémon3D version 0.53

    After months of wait, we got a new version of Pokémon3D: version 0.53. This one has a lot of new features, bug fixes and changes. There’s a list that contains them all, just keep reading. If you want to play the game, download the launcher here! If you now want to know what has changed...
  15. nilllzz

    Shiny Update and stuff like that

    I just said it twice: Because that would be personal data that people cannot control if they want to upload it or not.
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