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  1. nilllzz

    Launcher wont work :(

    Not really a solution to the problem though, just a work around. I don't know which anti virus software you are using, but you can surely select an option somewhere to exclude Pokémon3D's files from its protective mechanisms.
  2. nilllzz

    Launcher wont work :(

    Pretty sure your anti virus blocks the application's network connections.
  3. nilllzz

    A command that forcefully deposits your party to storage

    The register class will be usable with Pokémon data in the next update, so you can just use that.
  4. nilllzz

    GameMode Pokémon Universal 3D [Dead yea] [Deleted]

    Quite a few things... I am reworking some parts of the script system right now, before the update comes out, I will post a guide on how to update your scripts.
  5. nilllzz

    My server's problem.

    Port triggering only makes sense if you have a small amount of ports and a lot of hosts behind your NAT device, as it automatically opens ports for those hosts that need them. If you have one static host, then you can just open the port via port forwarding to the host, when the host does not...
  6. nilllzz

    Hoenn suggestions

    The default GameMode (called Kolben GameMode or simply Pokémon3D GameMode), is the story of Pokémon Heartgold and Soulsilver mixed with Gold/Silver/Crystal, and some unique events and changes. Basically, the suggestion to implement the ability to chose from multiple "games" or "storylines" is...
  7. nilllzz

    My Launcher won't Start the game(Version 0.53)

    Not a bug with Pokémon3D, but rather your anti virus software. You can safely play Pokémon3D, there is no harmful software included. I guess because the launcher starts another .exe file (the game), the anti-virus does not like it very much. There should be an option in any decent anti-virus...
  8. nilllzz

    Remove Post credits script from running for gamemodes.

    Ah got it, it loaded from the credits screen, because barktown.dat was loaded and shown during the credits. I changed that.
  9. nilllzz

    Remove Post credits script from running for gamemodes.

    And which script gets called?
  10. nilllzz

    Remove Post credits script from running for gamemodes.

    I still have no idea what you are talking about. A script is getting called? From within the Credits screen after it is over?
  11. nilllzz

    Remove Post credits script from running for gamemodes.

    Like, what are you talking about?
  12. nilllzz

    Duplicate [Indev 0.53] Game crashes after saving game

    It does freeze on the screen because it is waiting for data to be downloaded. Basically that is intentional. When your connection to the GameJolt server is really slow, it takes a while. And the crash is unrelated to that and also fixed in the next version.
  13. nilllzz

    Not a bug [Indev 0.53] Can Push Bolder into Wall

    Those are not supposed to be strength rocks, it's a temporary solution. Strength Rocks are not supposed to work on Ice.
  14. nilllzz

    Crash [Indev 0.53] Altering Time Crash

    Ah, have you changed the time on your computer to affect time based events?
  15. nilllzz

    Solved Can't Connect to any my own server

    Untrue, it's just not recommended as it's slow to run a real time server over a tunnel connection. Technically, it's entirely possible.
  16. nilllzz

    Fixed [Indev 0.53] Various Typos II

    I will attempt to fix it by breaking the line if needed at "-".
  17. nilllzz

    Duplicate crash!!

  18. nilllzz

    Duplicate crash!!

    You know, when you say something like that, you gotta have a follow up to everything. Because I have this:
  19. nilllzz

    Duplicate crash!!

    1. No 2. Please don't report a crash just to suggest a feature which doesn't have anything to do with the crashlog at all, as the game crashed when you saved the game (taken from the crashlog: at net.Pokemon3D.Game.SaveScreen.Draw()) 3. This crash is fixed in the next version of the game.
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