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Not really a solution to the problem though, just a work around.
I don't know which anti virus software you are using, but you can surely select an option somewhere to exclude Pokémon3D's files from its protective mechanisms.
Quite a few things...
I am reworking some parts of the script system right now, before the update comes out, I will post a guide on how to update your scripts.
Port triggering only makes sense if you have a small amount of ports and a lot of hosts behind your NAT device, as it automatically opens ports for those hosts that need them.
If you have one static host, then you can just open the port via port forwarding to the host, when the host does not...
The default GameMode (called Kolben GameMode or simply Pokémon3D GameMode), is the story of Pokémon Heartgold and Soulsilver mixed with Gold/Silver/Crystal, and some unique events and changes.
Basically, the suggestion to implement the ability to chose from multiple "games" or "storylines" is...
Not a bug with Pokémon3D, but rather your anti virus software.
You can safely play Pokémon3D, there is no harmful software included. I guess because the launcher starts another .exe file (the game), the anti-virus does not like it very much.
There should be an option in any decent anti-virus...
It does freeze on the screen because it is waiting for data to be downloaded. Basically that is intentional. When your connection to the GameJolt server is really slow, it takes a while.
And the crash is unrelated to that and also fixed in the next version.
1. No
2. Please don't report a crash just to suggest a feature which doesn't have anything to do with the crashlog at all, as the game crashed when you saved the game (taken from the crashlog: at net.Pokemon3D.Game.SaveScreen.Draw())
3. This crash is fixed in the next version of the game.
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