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the OW sprite wont change...Even if the over world sprite itself isn't shiny? Or would I have to save in the room before it?
you'd have to enter and exit the room, but don't get your hopes high on that feature.Ah sorry, that makes another question. If you do change it so the OW sprite is shiny too. Would we THEN have to save in the room before it, or would it change to shiny (when lucky of course) upon reloading?
Simple answer: you can save where ever you wantAh sorry, that makes another question. If you do change it so the OW sprite is shiny too. Would we THEN have to save in the room before it, or would it change to shiny (when lucky of course) upon reloading?
so in the case if a found a legendary shiny save the game quit,and return to game this pokemon can continue be shiny or not?Simple answer: you can save where ever you want
Detailed answer: The way our system is set up every time you load a map it runs the scripts tied to loading the map, in the DS games they also save state the map you are on so any strength rocks, rock smashes dont undo.
Our system doesn't work the same way so it wont remember if it is or isnt shiny each time either
I could make it go either way really...so in the case if a found a legendary shiny save the game quit,and return to game this pokemon can continue be shiny or not?
Overworld sprites do not change in shininess regardless if it is actually shiny.Yo, figured I'd add to this post for my question. Did anything change with the OW sprites in 0.53 with shiny legends? I'm 3 days in so far trying to get shiny Articuno lol.Asking cuz it would be so much faster if I can just look at the OW sprite and see if it's shiny than have to wait for the battle before relogging.