I was having a discussion about gamemodes and ways so players dont cheat, and one i came up with is pretty interesting for GameMode Makers.
as much like Gamejolt where theres no way to change the saves and edit the scripts without failed to log in. i thought of .rar files. then it hit me.
what if Pokemon 3D could read .rar files as if they were regular files? WinRar is known to make .rar files have the option to lock it with a requirement of a Password. this would prevent cheaters from accessing the game's data and rewriting whatever they want to do with it.
this is also related to saves. just like the GameMode Folders, GameMode Saves are created into the gamemode's folder instead of it's default folder path. this would create a more flexibility on gamemodes makers and removing the player's ability to cheat.
if .rar cannot be done, there should be another option in locking the files.
Thanks for reading!
as much like Gamejolt where theres no way to change the saves and edit the scripts without failed to log in. i thought of .rar files. then it hit me.
what if Pokemon 3D could read .rar files as if they were regular files? WinRar is known to make .rar files have the option to lock it with a requirement of a Password. this would prevent cheaters from accessing the game's data and rewriting whatever they want to do with it.
this is also related to saves. just like the GameMode Folders, GameMode Saves are created into the gamemode's folder instead of it's default folder path. this would create a more flexibility on gamemodes makers and removing the player's ability to cheat.
if .rar cannot be done, there should be another option in locking the files.
Thanks for reading!