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Gen VI Exp. Share

Would the Gen VI Exp. Share benefit Pokemon 3D?

  • Yes, but there are some issues.

    Votes: 0 0.0%
  • No, it would affect gameplay in a negative way.

    Votes: 0 0.0%

  • Total voters
    12
  • Poll closed .

C4st1gator

Trainer
According to players, who own Pokemon X and Y, the Exp. Share has been reworked to benefit the entire party, similar to how it was in Red and Blue, with a twist: Pokemon, that didn't partake in the battle, recieve half the total experience each.
That increases the total experience and allows your party to remain useful even without too much extra grinding. The level of your Pokemon will always be relatively even, which makes training your magikarps and others so much more relaxing.
As a consequence of every team member recieving Exp. they will all recieve a pretty even spread in EVs, but that is what certain berries are for. You can use the vast space of the Berry Vista to produce EV regulating berries and your pokemon will love you for it.
If you want to accumulate certain EVs, there is always the option to turn off the Exp. Share and grind for certain kinds of EVs.
Teambuilding would be greatly accelerated, thanks to the new Exp. Share.
There is just one question: Is the new Exp share appropriate for Pokemon 3D?
Do you think that leveling would be too fast, or that the item has the inherent danger of making the game too easy? If so, is that inherently a bad thing? What about online PvP?
 
A possible solution would be to make the Gen VI Exp Share a seperate item that you can only get once you beat the Elite Four. This way, team building for online PvP would be made easier, and it wouldn't affect the campaign a whole lot because you would have already completed the Johto storyline. Possibly have it negate the effect of an already equipped regular Exp Share, so exp doesn't stack too much on one Pokemon.
 

dylanwicorek

Active Member
I don't know about anyone else, but I feel that the gen 6 exp share makes it harder for one to level up a single/a couple Pokemon quickly. So, if that could be improved by say: "having fewer Pokemon in the party distributes a higher percentage of the exp to each party member" I would really like to have it in the game
 
It's main use in the late game would be EV training a group of pokemon at once. Since levels are automatically adjusted in PvP, all you have to worry about is evolving your pokemon and giving them the desired moves.
 

Fanta

Content Developer
P3D Developer
Global Moderator
I don't know about anyone else, but I feel that the gen 6 exp share makes it harder for one to level up a single/a couple Pokemon quickly. So, if that could be improved by say: "having fewer Pokemon in the party distributes a higher percentage of the exp to each party member" I would really like to have it in the game
that and the EV training is why i don't like it!
 
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