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Solved Pokemon Evolution

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DracoHouston

Kolben Developer
Contributor
Just tested this:
Code:
EvolutionCondition|1,1,0,0,5,18,0,0,2
on Bulbasaur
I gave it a potion(and used one on it) and it did not start evolving til lvl 5(like supposed to)
I then took the potion away and it did not evolve at the next level
However both with the above code and changing both values 1 and 5 to 0s using a potion on bulbasaur would not evolve it(holding it would)
does it have to hold the item and lvl up?
no just using the stone on the pokemon?

For location do i just type what the file name is for the map?(violet = violet city, route30 = route 30,)
and can you list multiple locations(like each floor of sprout tower)
the day and night features do they need to be capitalized or not?
can you use a weather condition(say snow)

thanks for the info
lol ease up turbo, only by level evolution works remember
 

DracoHouston

Kolben Developer
Contributor
basically if its item alone i think it evolves if used on it, otherwise its while holding it and other stuff happens, but we havent got this all done yet so dont try and do too much with it yet
 

DracoHouston

Kolben Developer
Contributor
Are there going to be any more improvements to the editor soon?
can't give you any ETA because i'm working on something special atm but yeah its deffo not done. needs a bunch of things. now i can also make changes to the main game its going to be easier to do some of the features i wanted.
 
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