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Fixed [Indev 0.46] Crash upon Challenging a Trainer Who Says Your or Your Rival's Name

Jwee

Starting Trainer
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (212789)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_rocket_underground; Line: 21
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 3/16/2014 6:35:45 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Mirage Driver; Intel(R) HD Graphics 4000"]
[CardRAM(s) : "; 2214592512"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at System.String.Remove(Int32 startIndex)
   at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
   at _2._5DHero.ScriptCommander.Parse(String input)
   at _2._5DHero.Trainer.LoadTrainerNew(String[] Data)
   at _2._5DHero.Trainer..ctor(String TrainerFile)
   at _2._5DHero.ScriptCommander.DoBattle(String subClass)
   at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
   at _2._5DHero.ScriptV2.DoCommand()
   at _2._5DHero.ScriptV2.Update()
   at _2._5DHero.Script.Update()
   at _2._5DHero.ActionScript.Update()
   at _2._5DHero_OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Also reinstalling the game didn't work, it still shows the same error message.
 
Last edited by a moderator:

Tornado9797

Content Developer
P3D Developer
Global Moderator
Next time please do the following:
1. Place the version number in the thread title.
2. All logs should be placed in code modules like so:
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (212789)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_rocket_underground; Line: 21
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 3/16/2014 6:35:45 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Mirage Driver; Intel(R) HD Graphics 4000"]
[CardRAM(s) : "; 2214592512"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

at System.String.Remove(Int32 startIndex)
at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
at _2._5DHero.ScriptCommander.Parse(String input)
at _2._5DHero.Trainer.LoadTrainerNew(String[] Data)
at _2._5DHero.Trainer..ctor(String TrainerFile)
at _2._5DHero.ScriptCommander.DoBattle(String subClass)
at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
at _2._5DHero.ScriptV2.DoCommand()
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
As for your problem, I cannot provide any solution right now.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
So instead of going around marking stuff as duplicates and correcting people posts etc. is anyone going to fix these problems?
Sounds a bit rude, don't you think?
There isn't a big team working behind the scenes, there are literally about 3-5 people working on this trying to make the best out of it.
So far, they've been doing great. Especially considering the size of this project.
 

Castazor

Pokémon Ranger
Sounds a bit rude, don't you think?
There isn't a big team working behind the scenes, there are literally about 3-5 people working on this trying to make the best out of it.
So far, they've been doing great. Especially considering the size of this project.
True that

Just the fact that a game like this can be developed is awesome. I have been on this game since 0.16 and I have been astonished by this games sheer quality: it is amazing. Much better than even Pokemon X and Y without a doubt!

Don't double post, please. -MrHippocrit
 

flyBEET

Starting Trainer
Sounds a bit rude, don't you think?
There isn't a big team working behind the scenes, there are literally about 3-5 people working on this trying to make the best out of it.
So far, they've been doing great. Especially considering the size of this project.
I dunno.... I kinda agree with him. I am having a problem where game crashes in Victory Road right before Silver challenges you. And, so far, all I've seen is people correcting the format of bug posts and stuff like that. However, until this bug is fixed. the game is practically unplayable as I can't even leave Victory Road. Granted. this is a free game, so we probably don't have the right to be irritated, but it is still kind of disappointing. I mean, if you guys are going to release such a buggy update, there should at least be the option to downgrade. However, whenever I try to go back to 0.45.1, I am not allowed to sign into GameJolt. Unfortunately, my main save happens to be an online one, as I wanted the option to play on servers. I have posted this on several other threads, so my problem shouldn't be the focus of this one. but nevertheless, here is the bug report:

Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (210552)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_victoryroad; Line: 23
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
System time: 3/17/2014 12:59:14 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics 4000"]
[CardRAM(s) : "2214592512"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack: 

   at System.String.Remove(Int32 startIndex)
   at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
   at _2._5DHero.ScriptCommander.Parse(String input)
   at _2._5DHero.Trainer.LoadTrainerNew(String[] Data)
   at _2._5DHero.Trainer..ctor(String TrainerFile)
   at _2._5DHero.ScriptCommander.DoBattle(String subClass)
   at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
   at _2._5DHero.ScriptV2.DoCommand()
   at _2._5DHero.ScriptV2.Update()
   at _2._5DHero.Script.Update()
   at _2._5DHero.ActionScript.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
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