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Multiplayer Event Ideas

Noah★

Pokémon Ranger
After talking to the players on Mizai's server, we have decided that having some events or minigames would make playing together pretty fun! Because we know that the mods can't be on the servers 24/7, we want to make these events doable by any regular player (no spawns or other mod commands needed).

Here is a list of events that we have come up with so far:
  • Hide and Seek:
One (or more) player hides somewhere on the map. The rest of the players try to find him/her. It is advised to not hide in the Safari Zone or Hidden Grottos.
  • Racing:
Players start at one point and must walk/ride to another point. The player that gets to Point B first wins. Flying is not allowed. I suggest starting at the bottom of Goldenrod City, heading north towards the National Park, and doing a lap around it. There should probably be people acting as checkpoints to make sure people don't cheat.
  • Capture the Flag (this will require PvP)
Players will split up into even teams and then find a building/landmark on the map to use as a base. One member of each team will be designated as the 'flag'. The goal is to capture the other teams flag. This can be accomplished by battling and defeating the flag. The other members of a team must protect the flag (as it can not move from its starting position) by battling any player that tries to capture it. If you are in the same room as an enemy player, simply say their name to challenge them. If challenged, players can not refuse. If there are players in the same room as their flag, they must all be defeated before attempting to capture the flag. No more than 2 players on a team can be in the same room with the flag (so it might be smart to pick a base with more than one room).


The events will need to be worked out (especially CTF) so any suggestions would be appreciated! If you have your own event ideas, just post them and their rules and I'll add them to the list.
 

Leahkim

Dragon Tamer
These sound like fun ideas.
How constructive :p
I actually like the idea of CTF, although it would need some more clearly defined rules and to make gameplay easier, it'd probably be best to limit trainers to 1 or 2 pokemon. As for the battle initiation, you'd also need a better way to start that. It'd be a little weird to have to stop and type someone's name just to battle, not to mention if multiple people tried battling the same person or two player tried initiating battle with one another, it could cause problems (maybe crashes). Plus, if you're chasing someone with the flag, you don't want to have to stop and type their name, especially if you don't know it :p
The other two could work well at the moment because they would be easy to set up among players, but CTF would need some hardcoding to make it work.
 

dylanwicorek

Active Member
These sound like fun ideas.
How constructive :p
I actually like the idea of CTF, although it would need some more clearly defined rules and to make gameplay easier, it'd probably be best to limit trainers to 1 or 2 pokemon. As for the battle initiation, you'd also need a better way to start that. It'd be a little weird to have to stop and type someone's name just to battle, not to mention if multiple people tried battling the same person or two player tried initiating battle with one another, it could cause problems (maybe crashes). Plus, if you're chasing someone with the flag, you don't want to have to stop and type their name, especially if you don't know it :p
The other two could work well at the moment because they would be easy to set up among players, but CTF would need some hardcoding to make it work.
For CTF maybe you can initiate the the battle by *tagging*/walking in front of the person
 

Leahkim

Dragon Tamer
How constructive :p
I actually like the idea of CTF, although it would need some more clearly defined rules and to make gameplay easier, it'd probably be best to limit trainers to 1 or 2 pokemon. As for the battle initiation, you'd also need a better way to start that. It'd be a little weird to have to stop and type someone's name just to battle, not to mention if multiple people tried battling the same person or two player tried initiating battle with one another, it could cause problems (maybe crashes). Plus, if you're chasing someone with the flag, you don't want to have to stop and type their name, especially if you don't know it :p
The other two could work well at the moment because they would be easy to set up among players, but CTF would need some hardcoding to make it work.
For CTF maybe you can initiate the the battle by *tagging*/walking in front of the person
Well, if you were chasing someone with the flag, you'd never be able to stop them then. Unless the flag carrier was a tad bit slower (maybe 0.8x)
 

zeroace

Pokémon Ranger
I think Noah means You have to hold the enemy Base for a limited time to capture the flag (yes it like this in other games I have played before)....And when Noah mean say a person name to challenge them he don't mean that it autos happens when you say names bet you do it manually after you said so and so names....no coding needed :/
 

Darkfire

Administrator
Administrator
P3D Developer
well I think we plan to make player interaction a server option?
so then you will simply talk to a trainer to battle/trade, etc
 

Noah★

Pokémon Ranger
I think it would be really cool to have the option to 'aggressively challenge' a trainer. This would mean that you could simply click on a player, challenge them to a battle, and they wouldn't have an option but to battle. This would solve the CTF problem lol.

Another cool event idea would be a Trivia Quiz. The quiz master simply asks random trivia questions about different topics (anime, Pokemon...other things?) and the first to answer gets a point. The chat lag may be a problem though.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
How about, a Pokemon hunt, where you are given a set pokemon, lvl, set stats, nature (possibly IVs and EVs) and a time limit to find that pokemon with the requirements.
For example:
Location: Twirl Forest
Pokemon: Ralts
Lvl: (add lvl here, I forgot what lvls they come in)
Nature: Adamant
Stats: (add stats here)

Just a beta idea.
 

Noah★

Pokémon Ranger
Adding the trivia and hunting events to the list. We could also do a scavenger hunt! Someone could make a list of items and the players would have to find them.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Adding the trivia and hunting events to the list. We could also do a scavenger hunt! Someone could make a list of items and the players would have to find them.
But, how would the finding the items thing work if they already found it?
An item is placed somewhere in the selected area, and you must find it. It could be in a town or a route.
For example:
Item: Full Restore
Location: Goldenrod + Route 34
Reward: Full Restore + <Insert semi-valuable item here>
 
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