epicshadow
Trainer
I've raged enough that i've almost breaked the Pc :l
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Professionnel [6.1.7601.65536]
System time: 13/12/2013 20:18:28
System language: FRA Loaded language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (137828)
Game environment: SaveScreen
Actionscript: No script running
---------------------------
Here is further information:
Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: SetStorageData [
Attributes: PrivateScope, Public
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.GameJolt.APICall
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664401
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.GameJolt.APICall
]
StackTrace: Ã _2._5DHero.GameJolt.APICall.SetStorageData(String key, String data, Boolean useUsername)
à _2._5DHero.Player.SavePlayer(Boolean IsAutosave)
à _2._5DHero.Player.SaveGame(Boolean IsAutosave)
à _2._5DHero.SaveScreen.Update()
à _2._5DHero.Basic.Update(GameTime gameTime)
à _2._5DHero.DGame.Update(GameTime gameTime)
à Microsoft.Xna.Framework.Game.Tick()
à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
à Microsoft.Xna.Framework.GameHost.OnIdle()
à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.Run(Form mainForm)
à Microsoft.Xna.Framework.WindowsGameHost.Run()
à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
à Microsoft.Xna.Framework.Game.Run()
à _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.