• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Crash (Ver. 0.40) Crach when saving after using the PC to place some few pokemons in it

epicshadow

Trainer
I've raged enough that i've almost breaked the Pc :l

Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications: 
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Professionnel  [6.1.7601.65536]
System time: 13/12/2013 20:18:28
System language: FRA Loaded language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (137828)
Game environment: SaveScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: SetStorageData [
   Attributes: PrivateScope, Public
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.GameJolt.APICall
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664401
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.GameJolt.APICall
   ]

StackTrace:    Ã  _2._5DHero.GameJolt.APICall.SetStorageData(String key, String data, Boolean useUsername)
   Ã  _2._5DHero.Player.SavePlayer(Boolean IsAutosave)
   Ã  _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   Ã  _2._5DHero.SaveScreen.Update()
   Ã  _2._5DHero.Basic.Update(GameTime gameTime)
   Ã  _2._5DHero.DGame.Update(GameTime gameTime)
   Ã  Microsoft.Xna.Framework.Game.Tick()
   Ã  Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   Ã  Microsoft.Xna.Framework.GameHost.OnIdle()
   Ã  Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   Ã  Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   Ã  System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   Ã  System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   Ã  System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   Ã  System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   Ã  System.Windows.Forms.Application.Run(Form mainForm)
   Ã  Microsoft.Xna.Framework.WindowsGameHost.Run()
   Ã  Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   Ã  Microsoft.Xna.Framework.Game.Run()
   Ã  _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I've raged enough that i've almost breaked the Pc :l

Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Professionnel  [6.1.7601.65536]
System time: 13/12/2013 20:18:28
System language: FRA Loaded language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (137828)
Game environment: SaveScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: SetStorageData [
   Attributes: PrivateScope, Public
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.GameJolt.APICall
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664401
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.GameJolt.APICall
   ]

StackTrace:    Ã  _2._5DHero.GameJolt.APICall.SetStorageData(String key, String data, Boolean useUsername)
   Ã  _2._5DHero.Player.SavePlayer(Boolean IsAutosave)
   Ã  _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   Ã  _2._5DHero.SaveScreen.Update()
   Ã  _2._5DHero.Basic.Update(GameTime gameTime)
   Ã  _2._5DHero.DGame.Update(GameTime gameTime)
   Ã  Microsoft.Xna.Framework.Game.Tick()
   Ã  Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   Ã  Microsoft.Xna.Framework.GameHost.OnIdle()
   Ã  Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   Ã  Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   Ã  System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   Ã  System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   Ã  System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   Ã  System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   Ã  System.Windows.Forms.Application.Run(Form mainForm)
   Ã  Microsoft.Xna.Framework.WindowsGameHost.Run()
   Ã  Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   Ã  Microsoft.Xna.Framework.Game.Run()
   Ã  _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
This is quite the odd response. The game states that you're not logged in...
Try disabling 3D models before using your PC again.
 
Top