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Crash crash starting game (0.39)

frozenshado7

Active Member
I just started getting this crash when i press start to play heres my crash report
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Professional  [6.1.7601.65536]
System time: 11/28/2013 11:53:57 AM
System language: ENULoaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: SplashScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Field not found: '__StaticArrayInitTypeSize=64.Invalid FieldDef record'.
InnerException: NOTHING
BaseException: Field not found: '__StaticArrayInitTypeSize=64.Invalid FieldDef record'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.Xna.Framework
TargetSite: Name: ComputeIntersectionLine [
  Attributes: PrivateScope, Private, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: Microsoft.Xna.Framework.BoundingFrustum
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100665928
  MethodHandle: System.RuntimeMethodHandle
  Module: Microsoft.Xna.Framework.dll
  ReflectedType: Microsoft.Xna.Framework.BoundingFrustum
  ]

StackTrace:    at Microsoft.Xna.Framework.BoundingFrustum.ComputeIntersectionLine(Plane& p1, Plane& p2)
  at Microsoft.Xna.Framework.BoundingFrustum.SetMatrix(Matrix& value)
  at Microsoft.Xna.Framework.BoundingFrustum..ctor(Matrix value)
  at _2._5DHero.MainMenuCamera.UpdateFrustrum()
  at _2._5DHero.MainMenuCamera.Update()
  at _2._5DHero.MainMenuCamera..ctor()
  at _2._5DHero.MainMenuScreen..ctor()
  at _2._5DHero.SplashScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I just started getting this crash when i press start to play heres my crash report
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Professional  [6.1.7601.65536]
System time: 11/28/2013 11:53:57 AM
System language: ENULoaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: SplashScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Field not found: '__StaticArrayInitTypeSize=64.Invalid FieldDef record'.
InnerException: NOTHING
BaseException: Field not found: '__StaticArrayInitTypeSize=64.Invalid FieldDef record'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.Xna.Framework
TargetSite: Name: ComputeIntersectionLine [
  Attributes: PrivateScope, Private, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: Microsoft.Xna.Framework.BoundingFrustum
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100665928
  MethodHandle: System.RuntimeMethodHandle
  Module: Microsoft.Xna.Framework.dll
  ReflectedType: Microsoft.Xna.Framework.BoundingFrustum
  ]

StackTrace:    at Microsoft.Xna.Framework.BoundingFrustum.ComputeIntersectionLine(Plane& p1, Plane& p2)
  at Microsoft.Xna.Framework.BoundingFrustum.SetMatrix(Matrix& value)
  at Microsoft.Xna.Framework.BoundingFrustum..ctor(Matrix value)
  at _2._5DHero.MainMenuCamera.UpdateFrustrum()
  at _2._5DHero.MainMenuCamera.Update()
  at _2._5DHero.MainMenuCamera..ctor()
  at _2._5DHero.MainMenuScreen..ctor()
  at _2._5DHero.SplashScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
"Press Start" as in the Launcher? Or on the title screen?
Also, where did you last save?
 

frozenshado7

Active Member
start game as in launcher. I saved at the daycare, but that shouldnt matter since I dont get far enough to even pick a save.
 
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