Ok, I'll see if I can get it working.I updated the link in the first post, the folder in the zip contains the scripts, put the folder itself in /Pokemon/Scripts
✨ ARCHIVE MODE ✨
The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
We recommend you join our Discord server to get real-time response: Discord Invite Link
Ok, I'll see if I can get it working.I updated the link in the first post, the folder in the zip contains the scripts, put the folder itself in /Pokemon/Scripts
:if:position(100,21,0,15)
:then
@Script:Ilex\farfetch'd1
:end
:endif
:if:position(100,20,0,21)
:then
@Script:Ilex\farfetch'd2
:end
:endif
:if:position(100,20,0,17)
:then
@Script:Ilex\farfetch'd3
:end
:endif
:if:position(100,25,0,11)
:then
@Script:Ilex\farfetch'd4
:end
:endif
if:position(100,15,0,22)
:then
@Script:Ilex\farfetch'd5
:end
:endif
if:position(100,6,0,24)
:then
@Script:Ilex\farfetch'd6
:end
:endif
if:position(100,7,0,15)
:then
@Script:Ilex\farfetch'd7
:end
:endif
if:position(100,11,0,9)
:then
@Script:Ilex\farfetch'd8
:end
:endif
if:position(100,13,0,15)
:then
@Script:Ilex\farfetch'd9
:end
:endif
@Text:FARFETCH'D: Kwaa!
:if:position(Player,6,0,23)
:then
@Turn:100,3
@Move:100,9
@Turn:100,0
@Move:100,2
:end
:endif
:if:position(Player,7,0,24)
:then
@Turn:100,0
@Move:100,9
@Turn:100,3
@Move:100,1
:end
:endif
@Text:FARFETCH'D: Kwaa!
:if:position(Player,6,0,15)
:then
@Turn:100,3
@Move:100,6
:end
:endif
:if:position(Player,8,0,15)
:then
@Turn:100,1
@Move:100,1
@Turn:100,0
@Move:100,2
@Turn:100,1
@Turn:100,3
@Turn:100,1
@Turn:100,3
@Turn:100,2
@Move:100,11
:end
:endif
:if:position(Player,7,0,14)
:then
@Turn:100,2
@Move:100,3
@Turn:100,1
@Move:100,1
@Turn:100,2
@Move:100,6
:end
:endif
:if:position(Player,7,0,16)
:then
@Turn:100,0
@Move:100,4
@Turn:100,3
@Move:100,4
:end
:endif
:end
:if:position(100,25,0,11)
:then
@Script:Ilex\farfetch'd4
:endif
But I don't know of anywhere else in the game that this happens. Just try starting a new game and trying to get out New Bark Town before you get a pokemon, she stops you every time with the code:The problem is the way the game checks the script, it somehow avoids already used :if: statements
:if:nopokemon(0)