Pokémon3D version 0.38.2
To fix the script bug that stopped regular trainers and some other scripts from working, we bring you another update: version 0.38.2
Changes:
If you encounter more bugs with the game, be sure to check the bugs forumhere and report them if they aren’t reported already.
The update will be availablesoon some day now in the launcher.
//The Pokémon3D team.
Nilllzz Updates: (UTC -04:00)
19. Oct (19:03): My comp wont render texture shaders in XNA anymore, after Win 8.1 update. Radeon HD 6570, anyone know about this? pic.twitter.com/4n8W7ehVGw
19. Oct (19:07): This actually means that I can't compile any models for #Pokémon3D anymore, I might need to go back to Windows 8 :'( time to save files
20. Oct (16:56): So, lets just download a driver for my graphics card for win 8.1. Ah wait - nope. AMD refuses you to: http://support.amd.com/de-de/download/desktop?os=Windows 8.1 - 64
20. Oct (21:54): I installed Windows 8 again, I just need to get my dev tools. Then I am going to compile and publish the new #Pokémon3D update.
22. Oct (10:40): Back on Track (Tumblr Entry) http://nilllzz.tumblr.com/post/64772141986/back-on-track
22. Oct (10:26): OK apparently, the models for #Pokémon3D in my contentpipeline are somehow broken, too. I need to investigate what is not working. Sigh. Yep, I have to remove all models and readd them. That's going to take some time again. And by "some time" I mean I have to work on that the whole night.
22. Oct (1:40): #Pokémon3D version 0.38.2 is finally out. I am sorry for the terrible delay that happened.
To fix the script bug that stopped regular trainers and some other scripts from working, we bring you another update: version 0.38.2
Changes:
- Chance to get Heartscales from Rock Smash rocks
- Pokémon in Daycare appear at night and in snowy weather, too
If you encounter more bugs with the game, be sure to check the bugs forumhere and report them if they aren’t reported already.
The update will be available
//The Pokémon3D team.
Nilllzz Updates: (UTC -04:00)
19. Oct (19:03): My comp wont render texture shaders in XNA anymore, after Win 8.1 update. Radeon HD 6570, anyone know about this? pic.twitter.com/4n8W7ehVGw
19. Oct (19:07): This actually means that I can't compile any models for #Pokémon3D anymore, I might need to go back to Windows 8 :'( time to save files
20. Oct (16:56): So, lets just download a driver for my graphics card for win 8.1. Ah wait - nope. AMD refuses you to: http://support.amd.com/de-de/download/desktop?os=Windows 8.1 - 64
20. Oct (21:54): I installed Windows 8 again, I just need to get my dev tools. Then I am going to compile and publish the new #Pokémon3D update.
22. Oct (10:40): Back on Track (Tumblr Entry) http://nilllzz.tumblr.com/post/64772141986/back-on-track
22. Oct (10:26): OK apparently, the models for #Pokémon3D in my contentpipeline are somehow broken, too. I need to investigate what is not working. Sigh. Yep, I have to remove all models and readd them. That's going to take some time again. And by "some time" I mean I have to work on that the whole night.
22. Oct (1:40): #Pokémon3D version 0.38.2 is finally out. I am sorry for the terrible delay that happened.
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