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Duplicate unlearn new attack

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xydroh

Starting Trainer
Everytime I click on the new move that wants to be learned because I don't want that move my game freezes and it closes. How can I not learn that move without a freezing game?
 

DracoHouston

Kolben Developer
Contributor
hi mate

this has already been reported, nilllzz has fixed it for next week's patch. sorry for any inconvenience this may cause.

for now, here is a workaround, save frequently, before learning a new move (you'll have to because the game crashes if you refuse it, haha) find your game files, they are where the launcher is, in a folder called Pokemon

Insider /pokemon/ is /pokemon/save/. inside that are folders for each character. so for my character its in
C:\Games\Pokemon\Save\DracoHouston
find your character's folder and inside are a bunch of .dat files, they're just text files, nothing too fancy. the one you'll want to look at is Party.dat. here's mine

Code:
{"Pokemon"[155]}{"Experience"[867]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Thermie]}{"Level"[11]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[3]}{"CatchLocation"[at New Bark Town]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[As a gift from Prof. Elm]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[33,30,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[52,25,25]}{"Stats"[31,31,22,16,19,17,20]}{"FPs"[0,0,0,0,0,1]}{"DVs"[11,31,17,30,11,4]}{"AdditionalData"[]}
{"Pokemon"[19]}{"Experience"[64]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Peter Slipper]}{"Level"[4]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[6]}{"CatchLocation"[Route 29]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[33,30,30]}{"Attack2"[39,30,30]}{"Attack3"[98,30,30]}{"Attack4"[]}{"Stats"[17,17,10,8,8,8,11]}{"FPs"[0,0,0,0,0,1]}{"DVs"[14,25,10,30,5,16]}{"AdditionalData"[]}
{"Pokemon"[16]}{"Experience"[57]}{"Gender"[1]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[]}{"Level"[3]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[Route 29]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[33,30,30]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"Stats"[16,16,8,8,8,7,9]}{"FPs"[0,0,0,0,0,1]}{"DVs"[8,15,8,8,20,26]}{"AdditionalData"[]}
{"Pokemon"[13]}{"Experience"[27]}{"Gender"[1]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[]}{"Level"[3]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[18]}{"CatchLocation"[Route 30]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[40,35,35]}{"Attack2"[81,40,40]}{"Attack3"[]}{"Attack4"[]}{"Stats"[16,16,7,7,6,6,8]}{"FPs"[0,0,0,0,0,1]}{"DVs"[25,2,1,6,7,14]}{"AdditionalData"[]}
{"Pokemon"[69]}{"Experience"[57]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[]}{"Level"[3]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[11]}{"CatchLocation"[Route 31]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[22,15,15]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"Stats"[16,16,10,7,10,7,9]}{"FPs"[0,0,0,0,0,0]}{"DVs"[10,31,25,19,0,15]}{"AdditionalData"[]}
theres a whole load of stuff in here but here's what you're after
{"Pokemon"[155]} - the national dex number of the species this pokemon is, this is cyndiquil btw. he's got these attacks
{"Attack1"[33,30,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[52,25,25]}
what they are is unimportant, the order of these are the same as the order of your attacks, basically, this is how your pokemon are saved. to edit the move set you edit these tags. but don't worry, this is a copy paste job

you're going to want to open the file before you learn the move and save, this gives you a copy of it before the move you don't want ruins everything.

so you then take the move, it doesnt matter what move you replace, just learn it and get it over with, save your game

open party.dat again in another window of notepad or w/e you're using to do this, copy the old moves to clipboard, just like the snippet i pasted above from my cyndiquil, then paste that over the new move set you have. save the file and hey presto, your pokemon still has the level and you got your old move back

a lot of issues can be resolved this way in p3d, while you're at it check out the other files, the file names and the fields inside them are fairly easy to understand. however, the game loves to crash if you feed it bad data so be careful when you do this, make sure you get all the quote marks and curly braces etc or the game won't be able to read the data you gave it.
 
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