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Fixed [0.36.4] Pokédex crash

Maria

Dragon Tamer
Contributor
The game crashes when I try to open the Pokédex.
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.36.4
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 24.09.2013 17:37:41
System language: NOR
Decimal seperator: ,
Content Packs: {SACooper95}
Active GameMode: Pokemon 3D
Operating online: TRUE (44083)
Game environment: PokedexScreen
---------------------------

Here is further information:
Message: Objektreferanse er ikke satt til en objektforekomst.
InnerException: NOTHING
BaseException: Objektreferanse er ikke satt til en objektforekomst.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: CanShowModel [
Attributes: PrivateScope, Private
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.PokedexScreen
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100666757
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.PokedexScreen
]

StackTrace: ved _2._5DHero.PokedexScreen.CanShowModel()
ved _2._5DHero.PokedexScreen.DrawSideBar()
ved _2._5DHero.PokedexScreen.Draw()
ved _2._5DHero.Basic.Draw()
ved _2._5DHero.DGame.Draw(GameTime gameTime)
ved Microsoft.Xna.Framework.Game.DrawFrame()
ved Microsoft.Xna.Framework.Game.Tick()
ved Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
ved Microsoft.Xna.Framework.GameHost.OnIdle()
ved Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
ved Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.Run(Form mainForm)
ved Microsoft.Xna.Framework.WindowsGameHost.Run()
ved Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
ved Microsoft.Xna.Framework.Game.Run()
ved _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Coleman_C15

Trainer
I haven't experienced any crashing, however It does tend to lag once you get passed number 300. making it near impossible to see pokemon like yanmega or weavile
 

frozenshado7

Active Member
this is already fixed u probably have the older patch u need to force a re download to get the new one since its still 0.36.4
 
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