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Ideas

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Mitchmack

Pokémon Ranger
Donator
Iv always wondered what it would be like to have enemy trainers and wild Pokemon to earn XP when battling you.
Like your versing a lvl 99 Mewtwo and he kills your best Pokemon, then he levels up to 100 and makes it even more hard! :happy:

(also just so i don't spam posts, i found a bug, the first set of stairs in the cave, i went up and battled the dude, and when i went back down, i went underground!.. reloaded and was all good.)

Also, down the track it would be great to have a community leader-board, for scores on how fast we complete the Elite 4 or how many Pokemon we have caught, or how many hours days weeks we have put into playing the game.
Maybe even a tournament chart, where we vs each other in turn and eventually have a winner, who is then listed on the Home page as the current grand champ!

MORE IDEAS!!
Add more human details to the game, for example, to sprint/run requires stamina for the player, and eating/drinking special items gives you extra if not unlimited sprint.
I could think of 1000 ideas from The Sims games, but i think this is one that might be more cool and useful.
 

MrTimoshi

Fisherman
I really like the idea of enemy Pokemon leveling during battles. The leaderboard idea has already been presented. And the sprint/run idea is also pretty good.
 

DracoHouston

Kolben Developer
Contributor
this wont be an MMO so we won't be offering that many online services like leaderboards etc. but we'll see. no real plans for any online services at all, though afaik nilllzz isn't opposed to things like friends lists so things like leaderboards may come later. they aren't without precedent in the pokemon games.

theres no plans for ingame systems to support leagues, but again, that doesn't mean its certain we won't do that. leagues can be run by people here on the forums, in fact, i'd like to encourage it.
 

Shou Liengod

Active Member
Trusted Support
I See this game in a more, 1~4 player Co-op with Online compatible, like having a "Search Game Room" to whom\ever is hosting. having 3D an MMO would cause problems. Laging Issues would be one.

If i can put my Ideas in, i would say you would have a choice in the beginning of the game to start from Kanto-Sinnoh. to be able to Acess Online Multiplayer, you need to have a Hangout.(Yes Hangouts from Hoenn being introduced in Kanto and Johto and brought into Sinnoh(they took it off in Sinnoh -_-)) so the people your inviting will spawn in your Hangout. i say its a cool idea and where everyones Saved Hangouts will be listed as(like Phantasy Star Series) <Player Name>'s Room. Hangout Location will vary based on Player 1(Host) while you can visit Player 2 in his hangout(if Player 2's Hangout is in the same location as your, there should be an option to choose to go to your Hangout or Player 2 and Vise Versa)

I'd say this should be in thought for Poke3D's Future ^ ^
 

DracoHouston

Kolben Developer
Contributor
I See this game in a more, 1~4 player Co-op with Online compatible, like having a "Search Game Room" to whom\ever is hosting. having 3D an MMO would cause problems. Laging Issues would be one.

If i can put my Ideas in, i would say you would have a choice in the beginning of the game to start from Kanto-Sinnoh. to be able to Acess Online Multiplayer, you need to have a Hangout.(Yes Hangouts from Hoenn being introduced in Kanto and Johto and brought into Sinnoh(they took it off in Sinnoh -_-)) so the people your inviting will spawn in your Hangout. i say its a cool idea and where everyones Saved Hangouts will be listed as(like Phantasy Star Series) <Player Name>'s Room. Hangout Location will vary based on Player 1(Host) while you can visit Player 2 in his hangout(if Player 2's Hangout is in the same location as your, there should be an option to choose to go to your Hangout or Player 2 and Vise Versa)

I'd say this should be in thought for Poke3D's Future ^ ^
yeah thats pretty much what it is. sometimes i kinda think of it being like diablo.

theres a cool feature in the latest diablo game, where if you join a game and the other players aren't in town you can click their banner in town and be teleported to them. it wouldnt have to work exactly like that but maybe someone in the pokemon center can offer to take you to your coop partner quick

for hang outs when the games more fleshed out that'd be like, your room (its not decoratable yet but that could happen still ;)) and indigo plateau, because there you can fly out to johto or kanto

but for players that aren't really mobile yet it'd be interesting how we get them playing together fast
 

Magikarp

Fisherman
I See this game in a more, 1~4 player Co-op with Online compatible, like having a "Search Game Room" to whom\ever is hosting. having 3D an MMO would cause problems. Laging Issues would be one.

If i can put my Ideas in, i would say you would have a choice in the beginning of the game to start from Kanto-Sinnoh. to be able to Acess Online Multiplayer, you need to have a Hangout.(Yes Hangouts from Hoenn being introduced in Kanto and Johto and brought into Sinnoh(they took it off in Sinnoh -_-)) so the people your inviting will spawn in your Hangout. i say its a cool idea and where everyones Saved Hangouts will be listed as(like Phantasy Star Series) <Player Name>'s Room. Hangout Location will vary based on Player 1(Host) while you can visit Player 2 in his hangout(if Player 2's Hangout is in the same location as your, there should be an option to choose to go to your Hangout or Player 2 and Vise Versa)

I'd say this should be in thought for Poke3D's Future ^ ^
If you had to pick what region to start in the 2nd gen graphics dont really look good in hoenn or sinnoh
Anyway, the idea of having the opponent level up is going to be annoying, if youre doing a solo run (which i like to do) if they kill ur solo pokemon, they gonna gain so much exp and youre hm slaves cant win
 

Shou Liengod

Active Member
Trusted Support
thats why Modern Textures are necessary to make up from the 8-bit graphics in Johto and Kanto so it woundnt feel weird where only Hoenn and Sinnoh are in thier Modern textures.
 

DracoHouston

Kolben Developer
Contributor
thats why Modern Textures are necessary to make up from the 8-bit graphics in Johto and Kanto so it woundnt feel weird where only Hoenn and Sinnoh are in thier Modern textures.
the hg/ss textures and maps are just lovely and i'd love to be working off of them but this is the look we've settled on.

its actually possible to downscale the newer textures and mess with them a bit to make them fit in more. doesnt always turn out great for me because im no artist, but it can be done
 

Shou Liengod

Active Member
Trusted Support
That is what i had in mind, if you do so like that, then adding Texture Packs wouldnt be a problem ^ ^
 
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