This is it, maybe it's a simple script error...
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.36.3
Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
System time: 17/9/2013 23:32:40
System language: PTB
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (95148)
Game environment: OverworldScreen
---------------------------
Here is further information:
Message: O índice estava fora dos limites da matriz.
InnerException: NOTHING
BaseException: O índice estava fora dos limites da matriz.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: ChooseIf [
Attributes: PrivateScope, Public
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.ActionScript
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100666866
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.ActionScript
]
StackTrace: em _2._5DHero.ActionScript.ChooseIf(Boolean T)
em _2._5DHero.ScriptV2.Update()
em _2._5DHero.Script.Update()
em _2._5DHero.ActionScript.Update()
em _2._5DHer
verworldScreen.Update()
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
---------------------------
System specifications:
Pokémon 3D version: 0.36.3
Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
System time: 17/9/2013 23:32:40
System language: PTB
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (95148)
Game environment: OverworldScreen
---------------------------
Here is further information:
Message: O índice estava fora dos limites da matriz.
InnerException: NOTHING
BaseException: O índice estava fora dos limites da matriz.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: ChooseIf [
Attributes: PrivateScope, Public
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.ActionScript
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100666866
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.ActionScript
]
StackTrace: em _2._5DHero.ActionScript.ChooseIf(Boolean T)
em _2._5DHero.ScriptV2.Update()
em _2._5DHero.Script.Update()
em _2._5DHero.ActionScript.Update()
em _2._5DHer
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.