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Best /Worst Starters

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GinkgoPete

Pokémon Ranger
What are the best or worst Starter Pokemon in your opinion (for each Gen)?
I would say
Best : I Blastoise (Good attack range)
II Feraligatr (Also Good attack range which even beats Meganium via Ice Fang)
III Blaziken (No explanation needed except for "Uber")
IV Torterra (Its typing makes it the best)
V Samurott (I dont know much about the starters but Samurott looks epic)
Worst : I Venusaur ( Normally I would say Charizard but its typing is just superiour)
II Typhlosion(Meganium just works better with all its healing attacks)
III Sceptile (I dont know its just a personal choice between Sceptile and Swampert)
IV Infernape (Its like a terrible Blaziken)
V Emboar ( Whats with all the Blaziken reruns?)
 

TrainerRed

Pokémon Ranger
Best:
I Blastoise: just a complete boss.
II Meganium: learns synthesis and sunny day. Not to mention that solar beam is pretty effective when sunny day is used and paired with an attack raising move.
III Swampert: not only does it evolve from the greatest starter ever but its' stats are pretty awesome as well. Since this amazing Pokemon is not only a water type but a ground type as well, it is immune to electric attacks making its' only weakness grass but when this Pokemon is ev trained for speed, that is not a problem. It can learn ice attacks (which destroy grass and flying types), ground moves, fighting moves, and water moves by tm/hm. It is probably one of best starters out of all generations if used properly in battle and when trained well.
IV The penguin looking thing: I never really used a starter in Gen IV but I liked it better than the monkey and the turtle that was trying too hard to be a Squirtle.
V None of them


Worst :
I Charizard: extremely overrated. 4x weakness to rock, 2x weakness to water, and a 2x weakness to electricity. Too many weaknesses and most of the types that it is resistant to are rarely seen in normal game play. If I had one, all of it's moves would be HM moves.
II Typhlosion: I actually liked all the Gen II starters, but if I had to chose, I would chose this Pokemon.
III Blaziken: this Pokemon is one of the first fire/fighting types. It does not have very many uses in the game and when you fight the first gym, guess what? You are going to have an incredibly hard time winning if you chose to use your starter. There is not a single gym in Gen III that a Blaziken is super effective against and it has 4 weaknesses. It is weak against psychic, water, ground, and flying which are all pretty common throughout the game.
IV Turtwig?: grass type version of Blastrois gone completely wrong.
V All of them: Gen V was kind of a let down. Too many legendaries and strange Pokemon. I did not like a single one of them to be honest.
 

GinkgoPete

Pokémon Ranger
Worst :
I Charizard: extremely overrated. 4x weakness to rock, 2x weakness to water, and a 2x weakness to electricity. Too many weaknesses and most of the types that it is resistant to are rarely seen in normal game play. If I had one, all of it's moves would be HM moves.
You ,sir are awesome!
 

Saulan

Fisherman
III Blaziken: this Pokemon is one of the first fire/fighting types. It does not have very many uses in the game and when you fight the first gym, guess what? You are going to have an incredibly hard time winning if you chose to use your starter. There is not a single gym in Gen III that a Blaziken is super effective against and it has 4 weaknesses. It is weak against psychic, water, ground, and flying which are all pretty common throughout the game.
This isn't completely true. At level 16 Combusken learns double kick which is super effective (and exceptionally useful) in the first gym. In Mauville, the fire and fighting attacks are super effective against Wattson's magnemite and magneton. The fighting moves once again come in useful against Norman (your dad) with the normal pokemon. That's 3 gyms and a few other gym leaders have pokemon with weaknesses to the fire and fighting types. Then when it comes to the elite four it is exceptionally useful in the first battle, practically in the second, Very useful in the third battle, useless in the fourth battle and very useful in the final battle due to the fire attacks against the metals. So I am not really sure what you are basing the above comment on.
 

GinkgoPete

Pokémon Ranger
III Blaziken: this Pokemon is one of the first fire/fighting types. It does not have very many uses in the game and when you fight the first gym, guess what? You are going to have an incredibly hard time winning if you chose to use your starter. There is not a single gym in Gen III that a Blaziken is super effective against and it has 4 weaknesses. It is weak against psychic, water, ground, and flying which are all pretty common throughout the game.
This isn't completely true. At level 16 Combusken learns double kick which is super effective (and exceptionally useful) in the first gym. In Mauville, the fire and fighting attacks are super effective against Wattson's magnemite and magneton. The fighting moves once again come in useful against Norman (your dad) with the normal pokemon. That's 3 gyms and a few other gym leaders have pokemon with weaknesses to the fire and fighting types. Then when it comes to the elite four it is exceptionally useful in the first battle, practically in the second, Very useful in the third battle, useless in the fourth battle and very useful in the final battle due to the fire attacks against the metals. So I am not really sure what you are basing the above comment on.
Also it is extremely powerful in Pro play
 

TrainerRed

Pokémon Ranger
III Blaziken: this Pokemon is one of the first fire/fighting types. It does not have very many uses in the game and when you fight the first gym, guess what? You are going to have an incredibly hard time winning if you chose to use your starter. There is not a single gym in Gen III that a Blaziken is super effective against and it has 4 weaknesses. It is weak against psychic, water, ground, and flying which are all pretty common throughout the game.
This isn't completely true. At level 16 Combusken learns double kick which is super effective (and exceptionally useful) in the first gym. In Mauville, the fire and fighting attacks are super effective against Wattson's magnemite and magneton. The fighting moves once again come in useful against Norman (your dad) with the normal pokemon. That's 3 gyms and a few other gym leaders have pokemon with weaknesses to the fire and fighting types. Then when it comes to the elite four it is exceptionally useful in the first battle, practically in the second, Very useful in the third battle, useless in the fourth battle and very useful in the final battle due to the fire attacks against the metals. So I am not really sure what you are basing the above comment on.
Also it is extremely powerful in Pro play
I have to agree with you that Blaziken is not all bad. I failed to consider what Saulan mentioned about the Blaziken being effective against those gyms with the moves but typically when the first gym is faced, your Pokemon would usually be around level 10 and not evolved so extra training may be needed whereas if you picked a Mudkip or Treeco, you would be able to defeat the gym pretty much as soon as you arrive in Rustboro . I must admit that though I believe the Blaziken to be ineffective in normal gameplay, it can be extremely useful in the Battle Frontier on Emerald and in pro play although I would much prefer my Swampert.
 

LightningLord2

Fisherman
I'm going to post a big list from Rank 1 to Rank 15:

1. Bulbasaur/Ivysaur/Venusaur: Basically a gamewinner in-game, featuring lots of support moves and the best Grass Move in Gen I (Razor Leaf), it can help you even in gyms when it's at type disadvantage. With Chlorophyll, this thing is even more monstrous when it can demolish pretty much anything in the sun, especially with the Growth buff.
2. Mudkip/Marshtomp/Swampert: Not just a meme - its only weakness is nearly nonexistent on Hoenn trainers, it can take many hits thanks to its bulk and has strong coverage. It can even use Surf, Strength, Rock Smash, Waterfall and Dive if you need HMs. It did worsen in competetive play, but it's still good.
3. Torchic/Combusken/Blaziken: Basically, when you want to disregard bulk and stalling and prefer to wreck everything, Torchic is the right choice. It's also a ferocious murder machine with Speed Boost, however, one miss with Hi Jump Kick and all you got is fried Chicken.
4. Totodile/Croconaw/Feraligatr: Sprout Tower slows it down quite a bit, but it can easily catch up in Union Cave. Also, it's a good Surf user, as I have a hard time to find something to give the HM to in-game. Finally, Dragon Dance can make this thing a beast in multiplayer.
5. Piplup/Prinplup/Empoleon: Unfortunately, all of the Sinnoh starters are fairly mediocre in-game (due to the insanity that is Staraptor), however, it has unmatched offensive strength in rain compared to the other starters, using Agility, Substitute, Petaya Berry and Torrent for maximum ownage.
6. Cyndaquil/Quilava/Typhlosion: Makes the in-game portion of Johto a breeze - however, it is slow in learning strong Fire moves, although you get Flamethrower or Fire Blast in Crystal and HG/SS respectively upon entering Goldenrod City. It can also take a stray Fire move with Flash Fire and blast everything with Eruption.
7. Snivy/Servine/Serperior: It's fairly good in-game, featuring good set-up and status moves. Lack of coverage and having a weak typing makes it bitter, though. Competetively, it does fairly nice with its ability, but it's hard to make it useful.
8. Squirtle/Wartortle/Blastoise: While Bulbasaur does well in every aspect in-game, Squirtle outperforms it in attacking prowess, having a better coverage and also a better HM selection. It is a fairly solid Rapid Spin user in versus battles, but it lacks in other areas.
9. Tepig/Pignite/Emboar: It can smash heads in as much as Blaziken does in R/S/E. Its level-up movepool isn't that good. However. it learns nice coverage through TMs (which don't break in that Gen). In multiplayer, it has Reckless to break things, but it doesn't do well due to its low defenses and Speed.
10. Turtwig/Grotle/Torterra: It's slow, but has the endurance and the attacks to fight the in-game opponents very well, although it gets screwed over by Ice Fang/Ice Beam more often than you imagine. In versus battles, it's a nice tank, however, it has too many weaknesses to be effective.
11. Chikorita/Bayleef/Meganium: In theory, its bulk, early Razor Leaf and support moves would make it amazing, but Johto is as friendly to Grass-Types as a battalion of lawn mowers. It can't use its support too well competetively because it doesn't have that many and can't threaten the opponent well enough.
12. Oshawott/Dewott/Samurott: It isn't as good in offense as Emboar and lacks the defensive utilities of Serperior. It's only redeeming quality is that that you don't have to use Panpour for Surf (can't get Basculin or Jellicent without). It does have some nice moves for competetive battling, but is too average to be great at something.
13. Chimchar/Monferno/Infernape: While it does help with Gardenia, its offenses are too low to do significant damage, occasionally losing even to Piplup in the first rival battle. It's much better in competetive play, where it can use its speed to great effect, both to sweep and support.
14. Charmander/Charmeleon/Charizard: It has the same firepower as Cyndaquil, but you don't really need Fire moves at any point in Kanto. It's not better in versus battles, where it is owned due to its common weaknesses and especially Stealth Rock.
15. Treecko/Grovyle/Sceptile: It helps you get through Hoenn as much as the "I hate N'ers" sign helped John McClane get through Harlem. It learns nothing useful until Level 29, where it's still walled by anything not weak to Grass. It is ludicrously fast in competetive play, but lacks attacking power to use it as anything but a sub-seeder.
 

Magikarp

Fisherman
Best:
1.Blastoise (Can take a bunch of hits with Surf and Ice Beam coverage)
2.Feraligatr (Fun movepool that can work in many different ways)
3.Sceptile (Looks amazing and has a balanced movepool)
4.Infernape (Infernape is balanced in stats. Its movepool is amazing with Stealth Rocks! And it has acsess to priority.)
5.Serperior (The starters arent good, but serperior is defensive and fast)
Worst:
1.Charizard (With Stealth Rocks everywhere in Wi-Fi Charizard is dead in about 2 hits.)
2.Meganium (Meganium is good but needs a more unique movepool)
3.Blaziken (With many weaknesses, Blaziken cant do much)
4.Torterra (x4 weak to ice, which is seen often.)
5.Emboar (Low speed and defenses bad typing but fun movepool.)
This is my opinion.
 

GinkgoPete

Pokémon Ranger
3.Blaziken (With many weaknesses, Blaziken cant do naything in the ubers tier. With not very great defenses.)
Blaziken is in Uber because of the new ability it got in B/W where it gets faster every round and since it has high attack aswell it easily earns its spot up there
 

Magikarp

Fisherman
3.Blaziken (With many weaknesses, Blaziken cant do naything in the ubers tier. With not very great defenses.)
Blaziken is in Uber because of the new ability it got in B/W where it gets faster every round and since it has high attack aswell it easily earns its spot up there
I dont know anything about DW abillites. And Mewtwo is seen in the ubers tier alot for me. Mewtwo usally outspeeds and KOes Blaziken. Mostly, if it would be game based... Anyway i think A starter in uber is a bit too much.
And i dont use Pokesav or whatever
 

GinkgoPete

Pokémon Ranger
3.Blaziken (With many weaknesses, Blaziken cant do naything in the ubers tier. With not very great defenses.)
Blaziken is in Uber because of the new ability it got in B/W where it gets faster every round and since it has high attack aswell it easily earns its spot up there
I dont know anything about DW abillites. And Mewtwo is seen in the ubers tier alot for me. Mewtwo usally outspeeds and KOes Blaziken. Mostly, if it would be game based... Anyway i think A starter in uber is a bit too much.
It makes sense that it is a uber and Mewtwo is
A. A legendary Pokemon : No surprise its uber
B. Psychic type : No surprise it beats a fighting type pokemon with bad def in one hit
 
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