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Kira_Pro_Grafik_HD

Texture Pack Kira_Pro_Grafik_HD 0.52.1 21/01/2015

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SViper

Active Member
4.1 The exceptions.dat file to replace certain textures

Additionally, you can add a file called "exceptions.dat" into the root folder of your ContentPack. In this file, you can specify a replacement for a specific piece of a texture file with another one.

"What does that mean?"

A texture file often holds more than one texture, for example the Routes.xnb file. It contains multiple textures like trees, doors, windows etc.

The game splits those texture files up and puts them on the ingame models. If you only want to replace the tree texture, but not the door texture, you would have a problem because you can only replace the entire texture file, not the single pieces.

This is where the exceptions.dat file comes into play:

It can replace a certain rectangle from a texture with another one from a different texture.

An example line looks like this:
Code:
Textures\Routes|0,64,32,32|IlexForestHD|64,0,64,64
This replaces the texture that is at the position 0,64 and 32x32 in size in the "Pokemon\Content\Textures\Routes.xnb" file with the texture that is at the position 64,0 with the size of 64x64 in the "Pokemon\ContentPacks\<yourcontentpack>\IlexForestHD.xnb or .png" file.

Note how you can place the texture outside of the Textures folder.
Each line in this file can handle one replacement.
jian, so maybe you can create exceptions.dat file like that to fix this pack? Because I still don't get it, because this pack use 8 times bigger textures.:/
 

Fanta

Content Developer
P3D Developer
Global Moderator
well, someone needs to change the version that the big download button directs to.
 
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