Blureshadow
Starting Trainer
Crash after move selection (doesn't depend on move), not always
What I expected to happen:
To use the move
What actually happened:
Crash
Steps to reproduce:
1. Start any battle
2. Use any move
3. You have the chance for it to crash!
Crashlog:
What I expected to happen:
To use the move
What actually happened:
Crash
Steps to reproduce:
1. Start any battle
2. Use any move
3. You have the chance for it to crash!
Crashlog:
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// At least it's not a Blue Screen.
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Game information:
Pokémon 3D Indev version: 0.53.2 (89)
Content Packs: {Pokémon Emerald Font,FRLG HUD,Emerald Texture Pack,NostalgicG4MER's Pack,DEHDMP}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (96705)
Playing on Servers: TRUE (TheFlipside's P3D Server/fiedler.uni.cx:15124)
Game Environment: BattleScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (BattleScreen)
BattleMode=Standard
IsTrainerBattle=True
IsPVPBattle=False
LoadedBattleMap=battle\route32.dat
OwnPokemon={"Pokemon"[92]}{"Experience"[761]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[2006]}{"ItemData"[]}{"NickName"[]}{"Level"[11]}{"OT"[96705]}{"Ability"[26]}{"Status"[SLP]}{"Nature"[16]}{"CatchLocation"[Sprout Tower]}{"CatchTrainer"[blureshadow]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[104]}{"isShiny"[0]}{"Attack1"[95,20,17]}{"Attack2"[122,30,18]}{"Attack3"[180,10,10]}{"Attack4"[212,5,5]}{"HP"[27]}{"EVs"[0,2,0,0,0,2]}{"IVs"[3,24,5,6,10,17]}{"AdditionalData"[]}{"IDValue"[rfAPlAEeonD]}
OppPokemon={"Pokemon"[129]}{"Experience"[270]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[6]}{"OT"[00000]}{"Ability"[33]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[at unknown place]}{"CatchTrainer"[???]}{"CatchBall"[5]}{"CatchMethod"[somehow obtained]}{"Friendship"[70]}{"isShiny"[0]}{"Attack1"[150,40,39]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"HP"[19]}{"EVs"[0,0,0,0,0,0]}{"IVs"[15,14,14,23,22,10]}{"AdditionalData"[]}{"IDValue"[8fUIVP3d4en]}
Values=; CanCatch=True; CanRun=True; CanBlackout=True; CanReceiveEXP=True; RoamingBattle=False; CanUseItems=True; DiveBattle=False; TempPokeFile=; IsInverseBattle=False
IsRemoteBattle=False
IsHost=False
MenuVisible=True
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 10 Enterprise [6.2.9200.0]
Core architecture: 64 Bit
System time: 09/01/2016 11:15:41
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .
Available physical memory: 15.91 Gigabyte
Available logical processors: 8
---------------------------------------------------------------------------------
.Net installation information:
v1.1.4322 SP0
1033 SP0
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.6.00079
Full 4.6.00079
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "NVIDIA GeForce GTX 960"]
[CardRAM(s) : "2147483648"]
---------------------------------------------------------------------------------
Error information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
Win32 Errorcode: -1
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at net.Pokemon3D.Game.BattleSystem.Battle.DoAttackRound(BattleScreen BattleScreen, Boolean own, Attack moveUsed)
at net.Pokemon3D.Game.BattleSystem.Battle.InitializeRound(BattleScreen BattleScreen, RoundConst OwnStep)
at net.Pokemon3D.Game.BattleSystem.BattleMenu.MoveMenuStartRound(BattleScreen BattleScreen)
at net.Pokemon3D.Game.BattleSystem.BattleMenu.UpdateMoveMenu(BattleScreen BattleScreen)
at net.Pokemon3D.Game.BattleSystem.BattleMenu.Update(BattleScreen BattleScreen)
at net.Pokemon3D.Game.BattleSystem.BattleScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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Enviornment dump:
Public Battle As Battle = net.Pokemon3D.Game.BattleSystem.Battle
Public FieldEffects As FieldEffects = net.Pokemon3D.Game.BattleSystem.FieldEffects
Public SavedOverworld As OverworldStorage = net.Pokemon3D.Game.OverworldStorage
Public BattleMenu As BattleMenu = net.Pokemon3D.Game.BattleSystem.BattleMenu
Public BattleQuery As List<QueryObject>[] = {{TOGGLEMENU|0}, {CAMERA|13.5|0.5|15|11.02801|0.5|13.97199|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|0|0}, {CAMERA|13.5|0.5|15|11.02801|0.5|13.97199|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|1|0}, {DELAY|20}}
Public OwnPokemon As Pokemon = {"Pokemon"[92]}{"Experience"[761]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[2006]}{"ItemData"[]}{"NickName"[]}{"Level"[11]}{"OT"[96705]}{"Ability"[26]}{"Status"[SLP]}{"Nature"[16]}{"CatchLocation"[Sprout Tower]}{"CatchTrainer"[blureshadow]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[104]}{"isShiny"[0]}{"Attack1"[95,20,17]}{"Attack2"[122,30,18]}{"Attack3"[180,10,10]}{"Attack4"[212,5,5]}{"HP"[27]}{"EVs"[0,2,0,0,0,2]}{"IVs"[3,24,5,6,10,17]}{"AdditionalData"[]}{"IDValue"[rfAPlAEeonD]}
Public OppPokemon As Pokemon = {"Pokemon"[129]}{"Experience"[270]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[6]}{"OT"[00000]}{"Ability"[33]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[at unknown place]}{"CatchTrainer"[???]}{"CatchBall"[5]}{"CatchMethod"[somehow obtained]}{"Friendship"[70]}{"isShiny"[0]}{"Attack1"[150,40,39]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"HP"[19]}{"EVs"[0,0,0,0,0,0]}{"IVs"[15,14,14,23,22,10]}{"AdditionalData"[]}{"IDValue"[8fUIVP3d4en]}
Public OppPokemonNPC As NPC = net.Pokemon3D.Game.NPC
Public OwnPokemonNPC As NPC = net.Pokemon3D.Game.NPC
Public OwnTrainerNPC As NPC = net.Pokemon3D.Game.NPC
Public OppTrainerNPC As NPC = net.Pokemon3D.Game.NPC
Public OwnPokemonModel As ModelEntity = net.Pokemon3D.Game.ModelEntity
Public OppPokemonModel As ModelEntity = net.Pokemon3D.Game.ModelEntity
Public OwnPokemonIndex As Int32 = 0
Public OppPokemonIndex As Int32 = 0
Public ParticipatedPokemon As List<Int32>[] = {0}
Public PokemonOnSide As Int32 = 1
Public Profiles As List<PokemonProfile>[] = {}
Public IsTrainerBattle As Boolean = True
Public BattleMode As BattleModes = Standard
Public PokemonSafariStatus As Int32 = 0
Public WildPokemon As Pokemon = Nothing
Public OverworldScreen As Screen = net.Pokemon3D.Game.OverworldScreen
Public defaultMapType As Int32 = 0
Public Trainer As Trainer = net.Pokemon3D.Game.Trainer
Public DrawColoredScreen As Boolean = False
Public ColorOverlay As Color = {R:0 G:0 B:0 A:255}
Public BattleMapOffset As Vector3 = {X:0 Y:0 Z:0}
Private lastCameraSettings As List<Int32>[] = {2, 1, 0, 3}
Private lastCamera As Int32 = 3
Private cameraSettingCount As Int32 = 4
Public IsPVPBattle As Boolean = False
Public IsRemoteBattle As Boolean = False
Public IsHost As Boolean = False
Public PartnerNetworkID As Int32 = 0
Public OwnStatistics As NetworkPlayerStatistics = {0|0|0|0|0|0|2}
Public OppStatistics As NetworkPlayerStatistics = {0|0|0|0|0|0|0}
Public PVPGameJoltID As String =
Public SentInput As Boolean = False
Public ClientWaitForData As Boolean = False
Public ReceivedPokemonData As Boolean = False
Public TempPVPBattleQuery As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,net.Pokemon3D.Game.BattleSystem.QueryObject]
Public LockData As String = {}
Public ClientWonBattle As Boolean = True
Public SentHostData As Boolean = False
Public Shared CanCatch As Boolean = True
Public Shared CanRun As Boolean = True
Public Shared CanBlackout As Boolean = True
Public Shared CanReceiveEXP As Boolean = True
Public Shared RoamingBattle As Boolean = False
Public Shared RoamingPokemonStorage As RoamingPokemon = Nothing
Public Shared CanUseItems As Boolean = True
Public Shared DiveBattle As Boolean = False
Public Shared TempPokeFile As String =
Public Shared IsInverseBattle As Boolean = False
Public Shared CustomBattleMusic As String =
Public Shared ReceivedQuery As String =
Public Shared ReceivedInput As String =
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = True
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.