Falkner
Active Member
The move Spikes has been implemented and looked at several times.
The move itself though, isstill unuseable due to a massive bug causing it to deal just 1 damage each time it activated.
no matter the amount of layers, spikes keeps on dealing an amount of 1 damage to a switching pokemon.
Can somebody please do something about it...
The move itself though, isstill unuseable due to a massive bug causing it to deal just 1 damage each time it activated.
no matter the amount of layers, spikes keeps on dealing an amount of 1 damage to a switching pokemon.
Can somebody please do something about it...