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Confirmed [Indev 0.53.2] Missing Trainer File

cubek

Starting Trainer
What I expected to happen:
I expected to keep playing after Picnicker Liz's 2nd battle

What actually happened:
It crashed after defeating Liz

Steps to reproduce:
1. Accept to store Liz's number and wait for her call.
2. Start the battle.
3. Win (I didn't try losing, but nobody wants to lose).
4. Crash!
PS: I tried twice and happened twice so i uploaded both crash reports

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// RTFM

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Game information:

Pokémon 3D Indev version: 0.53.2 (89)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: trainer\route32\002; Line: 17
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=route32.dat
UsedStrength=False
EntityCount=2121

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
Core architecture: 64 Bit
System time: 24-09-2015 11:13:09 p.m.
System language: Spanish (Venezuela)(ESV) / Loaded game language: en
Decimal separator: ,
Available physical memory: 15,98 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.6.00079
  Full  4.6.00079
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GTS 450"]
[CardRAM(s) : "1073741824"]

---------------------------------------------------------------------------------

Error information:

Message: No se pudo encontrar el archivo 'C:\Users\FliaGonzalez\Documents\Ricardo\Aplicaciones\Pokemon3D\Pokemon\Scripts\Trainer\32002.trainer'.
InnerException: NOTHING
BaseException: No se pudo encontrar el archivo 'C:\Users\FliaGonzalez\Documents\Ricardo\Aplicaciones\Pokemon3D\Pokemon\Scripts\Trainer\32002.trainer'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   en System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   en System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   en System.IO.StreamReader..ctor(String path, Encoding encoding)
   en System.IO.File.InternalReadAllLines(String path, Encoding encoding)
   en System.IO.File.ReadAllLines(String path)
   en net.Pokemon3D.Game.Trainer..ctor(String TrainerFile)
   en net.Pokemon3D.Game.ScriptVersion2.ScriptCommander.DoBattle(String subClass)
   en net.Pokemon3D.Game.ScriptVersion2.ScriptCommander.ExecuteCommand(ScriptV2& ScriptV2, String inputString)
   en net.Pokemon3D.Game.ScriptV2.DoCommand()
   en net.Pokemon3D.Game.ScriptV2.Update()
   en net.Pokemon3D.Game.Script.Update()
   en net.Pokemon3D.Game.ActionScript.ChooseIf(Boolean T)
   en net.Pokemon3D.Game.ScriptV2.DoIf()
   en net.Pokemon3D.Game.ScriptV2.Update()
   en net.Pokemon3D.Game.Script.Update()
   en net.Pokemon3D.Game.ActionScript.Update()
   en net.Pokemon3D.Game.OverworldScreen.Update()
   en net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   en net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   en Microsoft.Xna.Framework.Game.Tick()
   en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   en Microsoft.Xna.Framework.GameHost.OnIdle()
   en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.Run(Form mainForm)
   en Microsoft.Xna.Framework.WindowsGameHost.Run()
   en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   en Microsoft.Xna.Framework.Game.Run()
   en net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

   Private _actionScript As ActionScript = net.Pokemon3D.Game.ActionScript
   Private _particlesTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Private _trainerEncountered As Boolean = False
   Private _titles As List<Title>[] = {}
   Private ShowControlsDelay As Single = 8
   Private Shared _fadeValue As Int32 = 0
   Private Shared _drawRodID As Int32 = -1
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Attachments

J

jianmingyong

Guest
Indeed I have no idea who scripted that trainer... Battle once still want to battle again with a missing trainer file.

Totally broken.
 
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