sokita_sylllyan
Pokémon Ranger
Describe the bug you experienced here.
I don't know what happened, I was there after saving failed and bored, then surfing the internet while pokemon3D still opens (tl;dr AFK)
What I expected to happen:
See a game saved sign or just normally opened menu.
What actually happened:
game crashed.
Steps to reproduce:
1. ...
2. ...
...
)
Oh, I got this notification too
I don't know what happened, I was there after saving failed and bored, then surfing the internet while pokemon3D still opens (tl;dr AFK)
What I expected to happen:
See a game saved sign or just normally opened menu.
What actually happened:
game crashed.
Steps to reproduce:
1. ...
2. ...
...
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Never gonna give you up ~
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (407364)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (SaveScreen)
Screen state not implemented for screen class: SaveScreen
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Core architecture: 64 Bit
System time: 03/08/2015 16:39:06
System language: Indonesian (Indonesia)(IND) / Loaded game language: id
Decimal separator: ,
Available physical memory: 1,87 Gigabyte
Available logical processors: 2
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "803938304"]
---------------------------------------------------------------------------------
Error information:
Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
Win32 Errorcode: -1
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)
at net.Pokemon3D.Game.SaveScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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Enviornment dump:
Private ready As Boolean = False
Private delay As Single = 15
Private mainTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
Private savingStarted As Boolean = False
Private saveSessionFailed As Boolean = False
Private backupFileLocation As String =
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Oh, I got this notification too