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Crash Game crashes in store/catching pokemon higher than 1080p

R3Q

Trainer
ive narrowed it down to a restriction, its limited to 2048, so 2560x1440 or 2560x1080 work but when i talk to the store clerk it crashes.
also happens when i catch a pokemon and it goes to the pokedex.
if i play at 1080p it works fine in store and with pokedex.
dont know if you can, but it would be great if this supported my native resolution.
thanks in advance.

R3Q.
 
J

jianmingyong

Guest
ive narrowed it down to a restriction, its limited to 2048, so 2560x1440 or 2560x1080 work but when i talk to the store clerk it crashes.
also happens when i catch a pokemon and it goes to the pokedex.
if i play at 1080p it works fine in store and with pokedex.
dont know if you can, but it would be great if this supported my native resolution.
thanks in advance.

R3Q.
can you post the crash log for us to see?
 

R3Q

Trainer
Error information:

Message: XNA Framework Reach profile supports a maximum Texture2D size of 2048.
InnerException: NOTHING
BaseException: XNA Framework Reach profile supports a maximum Texture2D size of 2048.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Graphics
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
 
J

jianmingyong

Guest
Oh ya, this is because xna framework reach profile are limited to 2048x2048. Anything bigger is an error unless it is using HiDef profile.

There are not really a way to fix this as it is a limit impose by xna using the reach profile that nilllzz used.

So your largest resolution of the game is 2048x2048. ( Any dimension cannot exceed 2048 )

http://blogs.msdn.com/b/shawnhar/archive/2010/03/12/reach-vs-hidef.aspx

The difference in Reach and HiDef profile :p
 
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