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Duplicate crash!!

if this isn't a bug, do u wanna request to remove it?


  • Total voters
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Vivek Mathur

Pokémon Ranger
Describe the bug you experienced here.

What I expected to happen:
normal playing and moving

What actually happened:
this very funny thing happened...
the character was not in snc with the mouse and was looking another way

Steps to reproduce:
1. dunno
2. dunno
...

(Add a crash log here if available and enclose it in the code tag with this button: )

Looks like the game crashed!
The BugCatcher caught a bug:

>Report this crash on the forum.
>Visit the Pokémon3D homepage.

Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// (╯°□°)╯︵ ┻━┻

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (372653)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (SaveScreen)

Screen state not implemented for screen class: SaveScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Basic [6.1.7601.65536]
Core architecture: 32 Bit
System time: 2/27/2015 7:43:12 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 3.35 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50938
Full 4.5.50938
v4.0
Client 4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1662334976"]

---------------------------------------------------------------------------------

Error information:

Message: Collection was modified; enumeration operation may not execute.
InnerException: NOTHING
BaseException: Collection was modified; enumeration operation may not execute.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at System.Collections.Generic.List`1.Enumerator.MoveNext()
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
at net.Pokemon3D.Game.GameJolt.GamejoltSave.get_DownloadProgress()
at net.Pokemon3D.Game.GameJolt.GamejoltSave.get_DownloadFinished()
at net.Pokemon3D.Game.SaveGameHelpers.get_GameJoltSaveDone()
at net.Pokemon3D.Game.SaveScreen.Draw()
at net.Pokemon3D.Game.Core.Draw()
at net.Pokemon3D.Game.GameController.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

Private ready As Boolean = False
Private delay As Single = 15
Private mainTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
Private savingStarted As Boolean = True
Private saveSessionFailed As Boolean = False
Private backupFileLocation As String =
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

nilllzz

Original Developer
Administrator
P3D Developer
According to the crash log, this crash happened when you were saving the game, not moving around.
 

Vivek Mathur

Pokémon Ranger
oh... k?
but ... have you added an option to undo this new steering sytem?
if not ... plz add it in the next hotfix update
 

nilllzz

Original Developer
Administrator
P3D Developer
1. No
2. Please don't report a crash just to suggest a feature which doesn't have anything to do with the crashlog at all, as the game crashed when you saved the game (taken from the crashlog: at net.Pokemon3D.Game.SaveScreen.Draw())
3. This crash is fixed in the next version of the game.
 
J

jianmingyong

Guest
oh... k?
but ... have you added an option to undo this new steering sytem?
if not ... plz add it in the next hotfix update
I don't think it will affect the game as the camera fixes the most annoying bug.
I have remember the old one is real wrong.
 

Fanta

Content Developer
P3D Developer
Global Moderator
oh... k?
but ... have you added an option to undo this new steering sytem?
if not ... plz add it in the next hotfix update
Yea, you better get a new P3D driving licence (P3DDL), cause the new "steering" system is staying.
 
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