Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Blame Darkfire.
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Game information:
Pokémon 3D Indev version: 0.52.1 (86)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False
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[Screen state object not available]
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System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
Core architecture: 32 Bit
System time: 1/23/2015 3:20:28 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 2 Gigabyte
Available logical processors: 2
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.Net installation information:
v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50938
Full 4.5.50938
v4.0
Client 4.0.0.0
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Graphics Card information:
[CardName(s): "NVIDIA GeForce GT 330 "]
[CardRAM(s) : "1073741824"]
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Error information:
Message: Error loading "GUI\Logos\KolbenBrand".
InnerException: Failed to load XnaNative.dll. Please verify that you have the XNA Framework installed.
BaseException: Failed to load XnaNative.dll. Please verify that you have the XNA Framework installed.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
Win32 Errorcode: -1
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(Stream input, String assetName, Int32& graphicsProfile)
at Microsoft.Xna.Framework.Content.ContentReader.Create(ContentManager contentManager, Stream input, String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at net.Pokemon3D.Game.SplashScreen..ctor(GameController GameReference)
at net.Pokemon3D.Game.Core.Initialize(GameController gameReference)
at net.Pokemon3D.Game.GameController.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.