Haddez
Dragon Tamer
You mean like a mod for the game? Or something you make then show nilllzz?If people like any of these changes I'd me more than happy to create an official perk for approval.
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You mean like a mod for the game? Or something you make then show nilllzz?If people like any of these changes I'd me more than happy to create an official perk for approval.
Like in the same format as the original post. So it looks more formal.You mean like a mod for the game? Or something you make then show nilllzz?If people like any of these changes I'd me more than happy to create an official perk for approval.
Oh, i thought you meant make one in gameLike in the same format as the original post. So it looks more formal.You mean like a mod for the game? Or something you make then show nilllzz?If people like any of these changes I'd me more than happy to create an official perk for approval.
By all means, make one. And the twin hatch idea is pretty good, but there's already a twin egg perk.Basically, I'm suggesting this one should be split into encountering specific types and encountering shiny's.
- lvl 15: Elemental Attraction: Gains higher chance to encounter shiny Pokemon with this specific type.
If people like any of these changes I'd me more than happy to create an official perk for approval.
-EDIT
Oh, and I'd also like to suggest under Master Breeder there should be a perk for a chance to hatch twins ^.^
Must have missed that one. Although two eggs-two pokemon and one egg-two pokemon are different ideas essentially. I think two eggs are better because what if you do not have enough room in your party?And the twin hatch idea is pretty good, but there's already a twin egg perk.
Anyways.The reason for the perk/skill trees is to give the player the ability to customize their character the way they see fit. I think it would add a lot of replayability.I don't really like the idea of just leveling the trainer and you pick perks from trees etc.
teh thing is trees dont really add replayability unless the skill trees make you really different. pokemons already a JRPG with 6 customizable party members and what you do with your pokemon is always going to trump things like these perksThe reason for the perk/skill trees is to give the player the ability to customize their character the way they see fit. I think it would add a lot of replayability.
Actually, it comes down to what EVERYONE prefers. Or the majority.I disagree, but it all comes down to what Nils prefers.
True. But Nils does get the final say in the matter. If people don't like it, they can mod it.Actually, it comes down to what EVERYONE prefers. Or the majority.
i think you're overestimating mods lol, we're never exposing mechanics, only the data.theres a LOT you can do with just data (that includes scripts for npcs and your trainers, the maps, the pokemon, the moves, maybe items) but not that.True. But Nils does get the final say in the matter. If people don't like it, they can mod it.Actually, it comes down to what EVERYONE prefers. Or the majority.
care to elaborate? if your only example is skyrim im going to be really disappointed btwI disagree,