• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Crash [0.45] Route 47 Hidden Grotto Crash

Willphonse

Trainer
I was looking for a Shiny Candy my friends kept going on about, and they had no trouble finding one. However, I've been looking for one for the best part of 6 hours now, and I've had this crash twice.
What's causing this crash?

Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45
Operating system: Microsoft Windows 7 Professional  [6.1.7601.65536]
System time: 05/02/2014 16:32:10
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal seperator: .
Content Packs: {Community Sprite Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (179208)
Playing on Servers: TRUE (Willphonse is cool because my mum said so/(I've hidden my IP)
Game environment: SaveScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: SetStorageData [
   Attributes: PrivateScope, Public
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.GameJolt.APICall
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664466
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.GameJolt.APICall
   ]

CallStack:    at _2._5DHero.GameJolt.APICall.SetStorageData(String key, String data, Boolean useUsername)
   at _2._5DHero.Player.SavePlayer(Boolean IsAutosave)
   at _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   at _2._5DHero.SaveScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
J

jianmingyong

Guest
The crash log say that your internet connection is lost during gameplay...
 
J

jianmingyong

Guest
Ah. Then it's not that one. >-> Hold on a mo.
Edit: On further inspection, the crash log isn't there. I crashed twice today and didn't receive a log.
Then how about copy the full log.dat into here with ( code module <> ). Crash log sometime don't appear as well.
 

Willphonse

Trainer
Then how about copy the full log.dat into here with ( code module <> ). Crash log sometime don't appear as well.
Oh, thanks! I didn't know that.
Code:
Warning (17:28:57): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:29:2): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:30:39): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:30:48): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:3): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:11): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:16): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:26): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:41): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:31:46): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:6): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:12): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:20): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:30): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:34): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:38): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:48): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:32:56): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:33:7): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:33:15): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:33:20): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
Warning (17:34:42): Script.vb: (@npc.remove) The object targeted by the argument "NPCID":(0) does not exist.
ErrorMessage (17:34:49): The game crashed with error ID: -1 (Index was outside the bounds of the array.)
I'm using Tornado's Community Pack also, if that helps explain some of those NPC errors.
Edit: I'd put the whole log in but it's literally lines upon lines of NPC errors, and dirt my friends and I say.
 
Last edited:
J

jianmingyong

Guest
Tornado's Community Pack is not working anymore and he is not supporting it anymore.
( hmm actually there is a way to make it work :) but I can't share because it is not a very good idea. )
 

Willphonse

Trainer
Ohh, I see.
I'll try the hidden grotto again with the pack turned off and I'll get back with a proper log.

Thanks for the help so far! :D
 

nilllzz

Original Developer
Administrator
P3D Developer
Oh, I just noticed: Can you find a crash log with this timestamp:
17:34:49?
 
Top