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Editing Pokemon's Catchable locations?

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Calzone

Pokémon Ranger
A few days ago my friend suggested that I try this game, so upon downloading I discovered that it's surprisingly easy to mod in comparison to Minecraft or Terraria. After inspecting (most of) the files in the Pokemon folder, I found that map creation is relatively easy, but something strange that I found is that you can't seem to specify (in any file at all) what Pokemon can be found in what areas, is this something that hidden within Pokemon 3D.exe or did I miss something? I want to try and create Route 34 before the next update (or perhaps another part of the game, or my own route/town altogether) and wild Pokemon are very important. Could anyone tell me where to find those settings?

~Calzone
 

BakaOnibi

Trainer
Donator
The files for the catchable pokemon are in the "Pokemon\maps\poke" folder. The .poke files, they must share the same name as the map file.
The code for an individual pokemon looks like this:
Code:
{0|10|30|1,2,3|5,6}
Starting with the type of encounter, which I believe grass(0) is the only possible one at the moment, no surfing or fishing rods so far.
Second is the ID of the pokemon, the national dex nnumber.
Third is the chance of encounter, I believe this is out of the total for all pokemon the the file, I don't think there is a way to change how often you will find a pokemon.
Fourth is the time of day. 0 = night, 1 = morning, etc.
Fifth is the level range.

Route 34 is already being made:
http://pokemon3d.net/forum/threads/575/
 

Prince Vade

Champion
Trusted Support
Retired Mod
The files for the catchable pokemon are in the "Pokemon\maps\poke" folder. The .poke files, they must share the same name as the map file.
The code for an individual pokemon looks like this:
Code:
{0|10|30|1,2,3|5,6}
Third is the chance of encounter, I believe this is out of the total for all pokemon the the file, I don't think there is a way to change how often you will find a pokemon.
Would you please elaborate on that?
Just in case you wanted to know I'm attempting to configure which pokemon appear in each area.
For example If i wanted a wild Dratini to be available in route 32.
 

Calzone

Pokémon Ranger
The files for the catchable pokemon are in the "Pokemon\maps\poke" folder. The .poke files, they must share the same name as the map file.
The code for an individual pokemon looks like this:
Code:
{0|10|30|1,2,3|5,6}
Starting with the type of encounter, which I believe grass(0) is the only possible one at the moment, no surfing or fishing rods so far.
Second is the ID of the pokemon, the national dex nnumber.
Third is the chance of encounter, I believe this is out of the total for all pokemon the the file, I don't think there is a way to change how often you will find a pokemon.
Fourth is the time of day. 0 = night, 1 = morning, etc.
Fifth is the level range.

Route 34 is already being made:
http://pokemon3d.net/forum/threads/575/
Thank you! That's very helpful, even if I had found the folder on my own I would've never been able to figure out what it was used for. As for route 34, looks like I'll have to find something else to work on then :p

~Calzone
 

Calzone

Pokémon Ranger
From
The files for the catchable pokemon are in the "Pokemon\maps\poke" folder. The .poke files, they must share the same name as the map file.
The code for an individual pokemon looks like this:
Code:
{0|10|30|1,2,3|5,6}
Third is the chance of encounter, I believe this is out of the total for all pokemon the the file, I don't think there is a way to change how often you will find a pokemon.
Would you please elaborate on that?
Just in case you wanted to know I'm attempting to configure which pokemon appear in each area.
For example If i wanted a wild Dratini to be available in route 32.
From what I've seen, this is a percentage chance of finding the Pokemon. Whenever you step on a tile of grass, there's a chance that you'll find a Pokemon, once you do it has to randomly pick a Pokemon that you have stumbled across, the percentage system is used to make some Pokemon rare and others infuriatingly common. Is that right?
 

Darkfire

Administrator
Administrator
P3D Developer
lets say you wanted dratini to be available in the grass with a 30% chance during any time of the day and have it be from lvl 2 - 5
Code:
{0|147|30|-1|2,5}
However if you want it to appear at night with a 5% chance and the rest of the time at 30 % chance:
Code:
{0|147|5|0|2,5}
{0|147|30|1,2,3|2,5}
There are four times of day
0 = night
1 = morning
2 = afternoon
3 = evening
(names are my names for them game might use other names like "day")
 

Calzone

Pokémon Ranger
Sadly, my internet is too slow for youtube at the moment, that should change in a few days though :D
 
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