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Unable to reproduce [Indev 0.49.1] Losing Pokemons after returning from the Johto Saffari

Gamer13

Active Member
I was playing on the official server, i was in the Jotho Saffari, and after i returned from it i saved, but i didn't saw if my pokemons returned, and left the server.
I am not sure if i lost my pokemons after saving, or after returning from the saffari.
My pokemons disappeared, i checked the box, and they weren't there.
If it changes anything my team was
My team.png


What I expected to happen:
Get my pokemons back after returning from the Jotho Saffari.

What actually happened:
They disappeared and i have no pokemons in my team, and if i try to go into the grass a crash happend.
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// Team Rocket blasting off again!

---------------------------------------------------------------------------------

A backup file was created here: 2014-07-22_15.03.59_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.49.1 (80)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (161821)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=Routes\Route48.dat
UsedStrength=False
EntityCount=1807

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Professional  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 22/07/2014 15:03:59
System language: Portuguese (Brazil)(PTB) / Loaded game language: en
Decimal separator: ,
Available physical memory: 7,71 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4  
  Client  4.5.52213
  Full  4.5.52213
v4.0  
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "2415919104"]

---------------------------------------------------------------------------------

Error information:

Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
InnerException: NOTHING
BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

  at System.ThrowHelper.ThrowArgumentOutOfRangeException()
  at System.Collections.Generic.List`1.get_Item(Int32 index)
  at _2._5DHero.Level.PokemonEncounter()
  at _2._5DHero.Level.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Fanta

Content Developer
P3D Developer
Global Moderator
I was playing on the official server, i was in the Jotho Saffari, and after i returned from it i saved, but i didn't saw if my pokemons returned, and left the server.
I am not sure if i lost my pokemons after saving, or after returning from the saffari.
My pokemons disappeared, i checked the box, and they weren't there.
If it changes anything my team was View attachment 5706

What I expected to happen:
Get my pokemons back after returning from the Jotho Saffari.

What actually happened:
They disappeared and i have no pokemons in my team, and if i try to go into the grass a crash happend.
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// Team Rocket blasting off again!

---------------------------------------------------------------------------------

A backup file was created here: 2014-07-22_15.03.59_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.49.1 (80)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (161821)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=Routes\Route48.dat
UsedStrength=False
EntityCount=1807

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Professional  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 22/07/2014 15:03:59
System language: Portuguese (Brazil)(PTB) / Loaded game language: en
Decimal separator: ,
Available physical memory: 7,71 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4
  Client  4.5.52213
  Full  4.5.52213
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "2415919104"]

---------------------------------------------------------------------------------

Error information:

Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
InnerException: NOTHING
BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

  at System.ThrowHelper.ThrowArgumentOutOfRangeException()
  at System.Collections.Generic.List`1.get_Item(Int32 index)
  at _2._5DHero.Level.PokemonEncounter()
  at _2._5DHero.Level.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Code:
A backup file was created here: 2014-07-22_15.03.59_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
Do that, although it might take a while cause nilllzz is a bit busy:rolleyes:
You might have better luck with contacting one of the moderators to get your pokemon back.


P.S, I don't know how the backup system works, but I have a feeling that this backup won't help anyways.
 
Last edited:

Gamer13

Active Member
Code:
A backup file was created here: 2014-07-22_15.03.59_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
Do that, although it might take a while cause nilllzz is a bit busy:rolleyes:
You might have better luck with contacting one of the moderators to get your pokemon back.


P.S, I don't know how the backup system works, but I have a feeling that this backup won't help anyways.
I guess that i will continue the game with other pokemons that i had in my box...
The only thing that i will miss is my Typhlosion.
 
J

jianmingyong

Guest
Code:
A backup file was created here: 2014-07-22_15.03.59_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
Do that, although it might take a while cause nilllzz is a bit busy:rolleyes:
You might have better luck with contacting one of the moderators to get your pokemon back.


P.S, I don't know how the backup system works, but I have a feeling that this backup won't help anyways.
I guess the backup system backup your save just before you crash......
 

Fanta

Content Developer
P3D Developer
Global Moderator
I guess the backup system backup your save just before you crash......
Which in this case means that the crash happened after he has already lost his pokemon.

I guess that i will continue the game with other pokemons that i had in my box...
The only thing that i will miss is my Typhlosion.
In that case, just start a private conversation with one of the moderators, and provide them with your GameJolt Credentials. They'll give you your typho back.
 

noni852

Pokémon Ranger
It happened to me today, but on BattleSpot. I entered to the PSS, selected BattleSpot and when i clicked "Start battle" it was loading and suddenly it pulled me back to the PSS menu screen. I quit it and press "e" and my pokemon tab wasn't there, but i didn't try to walk on grass. Anyways, scared as a baby in a firework show, i closed the game and relogged and everything was fine from when i last saved.
(I tried this and happened 4/10 times i did it, sometimes it did put me into a battle)
 

Gamer13

Active Member
Which in this case means that the crash happened after he has already lost his pokemon.


In that case, just start a private conversation with one of the moderators, and provide them with your GameJolt Credentials. They'll give you your typho back.
Ok, Tornado has sent me a new Typhlosion.
 
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