ChiefSittingBull
Starting Trainer
So I've began working on a online Pokemon game in full 3d. Quite a few complex systems to include likely most will come later, some being multiplayer Team system etc. All basic systems will be available in offline mode, them being Live combat and catch, evolution, avatar etc. Story line is being written up right now and currently I'm the only one on the team. Progress will likely be slow due to the initial modelling process. Basing it off of Fire Red/Leaf Green with many twists.
To do List:
Models.[2%]
MENU:
Intro-> Main Menu
Login
Register(In game register)->Login
Account Recovery(Web Redirect)
Single Player/LAN/T1
Exit game
GAME:
Lobby System;
Breaks up players into 4 lobbies(if crowding is a problem)
Engage system;
Live battle system + Live Catch System
Trade(MachineBased)
Team System;
War + Group Battle + CTF + Unique Teams
Quests
Mount system;
Bikes + Vehicles + pokemon
Battle Arena
In Game Profiles
Avatar system
Fashion Shows
Island tournaments + Unique event badges.
Event system
Rank System(in place of level) + Pokemon level system
Evolution System
Shopping System
Achievements(Global)
300 Pokemon;
Pokedex System
Progress of the main character model, uv mapping and rigging still to come. Very early model.
To do List:
Models.[2%]
MENU:
Intro-> Main Menu
Login
Register(In game register)->Login
Account Recovery(Web Redirect)
Single Player/LAN/T1
Exit game
GAME:
Lobby System;
Breaks up players into 4 lobbies(if crowding is a problem)
Engage system;
Live battle system + Live Catch System
Trade(MachineBased)
Team System;
War + Group Battle + CTF + Unique Teams
Quests
Mount system;
Bikes + Vehicles + pokemon
Battle Arena
In Game Profiles
Avatar system
Fashion Shows
Island tournaments + Unique event badges.
Event system
Rank System(in place of level) + Pokemon level system
Evolution System
Shopping System
Achievements(Global)
300 Pokemon;
Pokedex System
Progress of the main character model, uv mapping and rigging still to come. Very early model.
Last edited by a moderator: