Kui_
Trainer
So, I like the battle system it has now, but I wish you could switch between new and old battle systems.
- What I mean by Old?
*Like the Pokemon Games, how its just a 2 x 2 grid of the attacks.
*Set the opacity of the buttons, make it pretty sleek.
Again, you can have the ability to switch.
Another thing, you can add like Macro keys to the moves:
-Now, you don't need a MMO Keyboard for this
, but you can set the moves/attacks to like Number 1 Key, Number 2 Key, etc, etc. 
(Example: To use Scratch, if it is set in the first slot of the move set, you can press 1 [1 on the keypad, or a certain Macro key] to use that selected Move/Attack.)
Now, you say to yourself, what else does this man want in this game? Well...Nothing much, just some GUI changeability/enhancers
Not that bad right?
In my adventurous mind of wonders and creativity, I can probably change a lot, but some of them are just for my needs, I think these are good for the people that will be able to play effectively. So I might suggest others as well. These few ones were to help the User Interface at a different, but basic level.
Please feel free to add or point something out in my suggestion, and have a nice day!
- What I mean by Old?
*Like the Pokemon Games, how its just a 2 x 2 grid of the attacks.
*Set the opacity of the buttons, make it pretty sleek.
Again, you can have the ability to switch.
Another thing, you can add like Macro keys to the moves:
-Now, you don't need a MMO Keyboard for this
, but you can set the moves/attacks to like Number 1 Key, Number 2 Key, etc, etc. 
(Example: To use Scratch, if it is set in the first slot of the move set, you can press 1 [1 on the keypad, or a certain Macro key] to use that selected Move/Attack.)
Now, you say to yourself, what else does this man want in this game? Well...Nothing much, just some GUI changeability/enhancers

Not that bad right?
In my adventurous mind of wonders and creativity, I can probably change a lot, but some of them are just for my needs, I think these are good for the people that will be able to play effectively. So I might suggest others as well. These few ones were to help the User Interface at a different, but basic level.
Please feel free to add or point something out in my suggestion, and have a nice day!