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Adding to party

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Whitney

Guest
I apologize ahead of time for the stupid question and I'm not sure if this has been answered before. If it has, kindly direct me to the thread in question, thank you!

Is there a way to add Pokemon to your current save's party? I see the file "Party" under the Save folder, but I'm not sure if this is what I'm looking for.

Any answers are appreciated!

- WhitWhit
 

Darkfire

Administrator
Administrator
P3D Developer
yes each line has a different pokemon
my of the options are straight forward
id are from the id lists that can be found on bulbapedia
there are many different threads around that should have some stuff on them
Dracohouston created some videos that should be down in the modding thread and this might be covered in that
If you're still having troubles ask them here and we'll help :)
 
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Whitney

Guest
Gah! I remember coming across a thread where it was being explained what each code in the "line" meant... I can't find that thread now. :( I spent about 10 or 15 minutes trying lol

I also tried finding the video but couldn't...

If someone could copy/paste the code to put in the "Party" folder, that'd be great <3
 

DracoHouston

Kolben Developer
Contributor
my party for testing maps with
mewtwo, lugia, hoh, suicune, all level 100 with the perfect stats for level 100s from bulbapedia. moves are really lazily set up on these, most have 1 move, you can set these yourself. anyway, look at whats changed in each line, its pretty easy to figure out. one tip i gotta give you though is the stats tag takes 7 stats, but there are only 6?! basically the 1st 2 numbers are hp. current and max. so
hp, hp, attack, def, sp atk, sp def, speed
Code:
{"Pokemon"[150]}{"Experience"[125000]}{"Gender"[2]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Big Corn]}{"Level"[100]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[New Map]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[94,30,29]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"Stats"[416,416,350,306,447,306,394]}{"FPs"[31,31,31,31,31,31]}{"DVs"[252,252,252,252,252,252]}{"AdditionalData"[]}
{"Pokemon"[249]}{"Experience"[125000]}{"Gender"[2]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Big Bird]}{"Level"[100]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[New Map]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[94,30,29]}{"Attack2"[]}{"Attack3"[]}{"Attack4"[]}{"Stats"[416,416,306,394,306,447,350]}{"FPs"[31,31,31,31,31,31]}{"DVs"[252,252,252,252,252,252]}{"AdditionalData"[]}
{"Pokemon"[250]}{"Experience"[125000]}{"Gender"[2]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Firebert]}{"Level"[100]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[New Map]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[126,5,5]}{"Attack2"[16,35,35]}{"Attack3"[]}{"Attack4"[]}{"Stats"[416,416,394,306,350,447,306]}{"FPs"[31,31,31,31,31,31]}{"DVs"[252,252,252,252,252,252]}{"AdditionalData"[]}
{"Pokemon"[245]}{"Experience"[125000]}{"Gender"[2]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Big Game]}{"Level"[100]}{"OT"[67676]}{"Ability"[65]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[New Map]}{"CatchTrainer"[DracoHouston]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[56,5,5]}{"Attack2"[59,5,5]}{"Attack3"[]}{"Attack4"[]}{"Stats"[404,404,273,361,306,361,295]}{"FPs"[31,31,31,31,31,31]}{"DVs"[252,252,252,252,252,252]}{"AdditionalData"[]}
 
W

Whitney

Guest
However, I still have some questions.

What is the "OT" in the code? Where can I find the IDs of attacks, abilities and Nature, etc? And is "Max HP" the maximum HP it can reach once level 100? Or is that just at its current level. Sorry for the confusion!

That thread explaining what each code does in the line would be handy xD

I'd hate for someone to explain it again
 

DracoHouston

Kolben Developer
Contributor
However, I still have some questions.

What is the "OT" in the code? Where can I find the IDs of attacks, abilities and Nature, etc? And is "Max HP" the maximum HP it can reach once level 100? Or is that just at its current level. Sorry for the confusion!
original trainer ID number ;)

max hp is how big that pokemon's health pool is, current hp is how much it actually has (like if it has been damaged) so for a new pokemon you're adding you just use the same number twice
 

Darkfire

Administrator
Administrator
P3D Developer
OT id the ID code of the original trainer(yourself in this case) you can find it on the trainer card
 
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