TobiasNyx
Starting Trainer
This post may contain inappropriate language.
So, I brought this up about two or three updates ago. Every time I try to access my PC, everything crashes. I have tried uninstalling and re-installing numerous times. The game works fine in offline mode, it doesn't crash when I use the PC then, only when I'm online. I'm considering making another account to see if it still happens to see if it's just my account that's the problem. However, if it is, would there be any way to fix it? I really don't want to have to start over...
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!
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Game information:
Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (90299)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: computer; Line: 22
File Validation: True
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System specifications:
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 3/28/2014 5:35:29 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
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Graphics Card information:
[CardName(s): "AMD Radeon HD 7640G"]
[CardRAM(s) : "536870912"]
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Error information:
Message: Conversion from string "18rience"[11059]}{"Gender"[0]}{"" to type 'Integer' is not valid.
InnerException: Input string was not in a correct format.
BaseException: Input string was not in a correct format.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.VisualBasic
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at _2._5DHero.StorageSystemScreen.LoadBoxes()
at _2._5DHero.StorageSystemScreen.LoadScreen()
at _2._5DHero.StorageSystemScreen..ctor(Screen currentScreen)
at _2._5DHero.ScriptCommander.DoScreen(String subClass)
at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
at _2._5DHero.ScriptV2.DoCommand()
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Last edited by a moderator: