DubBass900
Bug Catcher
I don't know how to script nor how hard it is but i just wanna see if these ideas could work
~~Headbutting trees- could script it so that the small trees are trainers just all turned into the opposite direction(like facing the tree behind/ next to it) , and could do it like you did to the "Cut"-able tree to where it happens only if a pokemon in the party has the move.
~~Headbutt tree battle- i suggested above to make it a trainer, there a way to make it have a random pokemon from the forest from the usage of the move, or just make it so it talks saying "[pokemon name] used headbutt. A pokemon fell from the tree" then have a wild encounter happen like if you were just walking?
thoughts?
~~Headbutting trees- could script it so that the small trees are trainers just all turned into the opposite direction(like facing the tree behind/ next to it) , and could do it like you did to the "Cut"-able tree to where it happens only if a pokemon in the party has the move.
~~Headbutt tree battle- i suggested above to make it a trainer, there a way to make it have a random pokemon from the forest from the usage of the move, or just make it so it talks saying "[pokemon name] used headbutt. A pokemon fell from the tree" then have a wild encounter happen like if you were just walking?
thoughts?