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Multiplayer Event Ideas

Lilligant

Retired Moderator
Trusted Support
Retired Mod
An item is placed somewhere in the selected area, and you must find it. It could be in a town or a route.
For example:
Item: Full Restore
Location: Goldenrod + Route 34
Reward: Full Restore + <Insert semi-valuable item here>
That's assuming we can place items down
Oh it is possible through scripting. And to make it just that little harder, the item is a sparkle, not the regular item.
 

Noah★

Pokémon Ranger
While trying to figure out how CTF would work, I came up with a similar yet completely doable (when PvP is out) event! It would be like a mix of Red Rover and Freeze Tag!

Players will get into 2 groups. The goal is to hunt the other team down. When 2 players from opposing teams meet on a route/city, they have a battle. The loser would then be 'captured' and have to go to the winning team's base. If a team has all of its members 'captured', they lose. In theory, this should eliminate the need to chase a player down like in CTF because both teams should be going after one another.

I just need to think of a name for this....maybe Dungeon Siege?
 

dylanwicorek

Active Member
I have an idea:
Breeding Contest
Whoever breeds the desired nature for the Pokemon requested for breeding wins
Rules:
1. Everstones are not allowed
2. You cannot turn in a Pokemon that has previously been hatch (no using Pokemon you already had in order to win)
 
Last edited:

Lilligant

Retired Moderator
Trusted Support
Retired Mod
I have an idea:
Breeding Contest
Whoever breeds the desired nature for the Pokemon requested for breeding wins
Rules:
1. Everstones are not allowed
2. You cannot turn in a Pokemon that has previously been hatch (no using Pokemon you already had to win)
Dude, think about that. The mummy and daddy pokemon would be really tired after making +20 eggs JUST for a competition. That is just wrong, forcing a pokemon to mate so you can win in a competition.
 

The Omega Gengar

Content Developer
P3D Developer
Global Moderator
I have an idea:
Breeding Contest
Whoever breeds the desired nature for the Pokemon requested for breeding wins
Rules:
1. Everstones are not allowed
2. You cannot turn in a Pokemon that has previously been hatch (no using Pokemon you already had to win)
Dude, think about that. The mummy and daddy pokemon would be really tired after making +20 eggs JUST for a competition. That is just wrong, forcing a pokemon to mate so you can win in a competition.
Not that it doesn't happen on Hippo's compo.
 

Noah★

Pokémon Ranger
Just had a really cool event idea for the next update! Since PvP will be released, I was thinking it would be cool to stage a Hunger Game/survival-esq game.

The idea is that a group of players will enter the Safari Zone but only one may leave alive. Players inside the zones will need to battle other players to kick them out of the zone (this is assuming that the loser of a PvP match is sent to the PokeCenter) so that they are the last one standing. Players could also hide out in the zone until everyone else is defeated. The last player standing wins!

A few rules could be added to this game to make it more interesting such as:
-Only 1-3 Pokemon may be brought in
-No items can be used
-Time limits
 

CrohnsKid

Trainer
It's like a giant ring of force mating... it just sounds so wrong.
But isn't that like a regular poke'mon breeders life, anyway? :p

Juggernaut

Someone is referred to as the "Juggernaut." He/she should have a level 100 poke'mon while the other players, Five or so, try to defeat them with three or four poke'mon level 50 or so.
 
For the problem of having to chase down a player in order to battle, possibly have it so that every 15 steps that the flag carrier takes, he has to stand still for his next walking step. He would probably have a meter that would build up with each step, and when it fills up he has to stand still for his next step. That means that the flag carrier would have to be very efficient with his paths in order to evade battles, and the chasing players would have to coordinate in order to gain a better position while the flag carrier has to stand still 1 step.
 
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