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Trainer reactivation

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L

Laqtor

Guest
Is there a way to edit the saved file so you can reset the trainers so we can battle while we wait for the next update?

It would also be cool as a feature if they automatically reset after like a week or so, this would keep the game interesting while you go back in the map to look for items and Pokemon. Maybe each time you bet them there Pokemon level up by 5 or something?
 

hannes3120

Trainer
Donator
Is there a way to edit the saved file so you can reset the trainers so we can battle while we wait for the next update?

It would also be cool as a feature if they automatically reset after like a week or so, this would keep the game interesting while you go back in the map to look for items and Pokemon. Maybe each time you bet them there Pokemon level up by 5 or something?
search them in the register.dat - there is an entry for every beaten trainer
 

DevoidLight

Gym Leader
Copy this into your computer.dat file. You can now Reset Trainer Battles from any PC. It's not my code, it's actually from a topic from a few weeks ago. Anyway it only goes up to Azalea town, and doesn't add Gyms or Rival battles again. Davey had an excellent code that had options for those, but I never actually copied it. If you want to extend it to include new trainers it's not that hard to do.

EDIT: Found the thread, this particular code is either Davey's or an edited version of DracoHouston's, I can't actually remember.

Code:
@Text:Booting up the PC...*Choose a host to~connect to.
[USER=5463]options[/USER]:Bills PC,<playername>s PC,Hall of Fame,Reset Trainers,Log off
:when:Bills PC
@Text:Pokemon storage~system accessed.
@Action:StorageSystem
:when:Reset Trainers
@Text:You check your emails*Everyone wants a rematch!
@Unregister:trainer_30001
@Unregister:trainer_30002
@Unregister:trainer_30003
@Unregister:trainer_31001
@Unregister:trainer_route32\32001
@Unregister:trainer_route32\32002
@Unregister:trainer_route32\32003
@Unregister:trainer_route32\32004
@Unregister:trainer_route32\32005
@Unregister:trainer_route32\32006
@Unregister:trainer_route32\32007
@Unregister:trainer_route32\32008
@Unregister:trainer_route33\33001
@Unregister:trainer_unioncave\001
@Unregister:trainer_unioncave\002
@Unregister:trainer_unioncave\003
@Unregister:trainer_unioncave\004
@Unregister:trainer_unioncave\005
@Unregister:trainer_sprouttower\001
@Unregister:trainer_sprouttower\002
@Unregister:trainer_sprouttower\003
@Unregister:trainer_sprouttower\004
@Unregister:trainer_sprouttower\005
:when:Log off
@Text:Kolben OS~shutting down...
:end
:endwhen
:end
 

hannes3120

Trainer
Donator
Copy this into your computer.dat file. You can now Reset Trainer Battles from any PC. It's not my code, it's actually from a topic from a few weeks ago. Anyway it only goes up to Azalea town, and doesn't add Gyms or Rival battles again. Davey had an excellent code that had options for those, but I never actually copied it. If you want to extend it to include new trainers it's not that hard to do.

EDIT: Found the thread, this particular code is either Davey's or an edited version of DracoHouston's, I can't actually remember.

Code:
@Text:Booting up the PC...*Choose a host to~connect to.
[USER=5463]options[/USER]:Bills PC,<playername>s PC,Hall of Fame,Reset Trainers,Log off
:when:Bills PC
@Text:Pokemon storage~system accessed.
@Action:StorageSystem
:when:Reset Trainers
@Text:You check your emails*Everyone wants a rematch!
@Unregister:trainer_30001
@Unregister:trainer_30002
@Unregister:trainer_30003
@Unregister:trainer_31001
@Unregister:trainer_route32\32001
@Unregister:trainer_route32\32002
@Unregister:trainer_route32\32003
@Unregister:trainer_route32\32004
@Unregister:trainer_route32\32005
@Unregister:trainer_route32\32006
@Unregister:trainer_route32\32007
@Unregister:trainer_route32\32008
@Unregister:trainer_route33\33001
@Unregister:trainer_unioncave\001
@Unregister:trainer_unioncave\002
@Unregister:trainer_unioncave\003
@Unregister:trainer_unioncave\004
@Unregister:trainer_unioncave\005
@Unregister:trainer_sprouttower\001
@Unregister:trainer_sprouttower\002
@Unregister:trainer_sprouttower\003
@Unregister:trainer_sprouttower\004
@Unregister:trainer_sprouttower\005
:when:Log off
@Text:Kolben OS~shutting down...
:end
:endwhen
:end
Code:
@Text:Booting up the PC...*Choose a host to~connect to.
[USER=5463]options[/USER]:Bills PC,<playername>s PC,Hall of Fame,Reset Trainers,Log off
:when:Bills PC
@Text:Pokemon storage~system accessed.
@Action:StorageSystem
:when:Reset Trainers
@Text:You check your emails*Everyone wants a rematch!
@Unregister:trainer_30001
@Unregister:trainer_30002
@Unregister:trainer_30003
@Unregister:trainer_31001
@Unregister:trainer_route32\32001
@Unregister:trainer_route32\32002
@Unregister:trainer_route32\32003
@Unregister:trainer_route32\32004
@Unregister:trainer_route32\32005
@Unregister:trainer_route32\32006
@Unregister:trainer_route32\32007
@Unregister:trainer_route32\32008
@Unregister:trainer_route33\33001
@Unregister:trainer_unioncave\001
@Unregister:trainer_unioncave\002
@Unregister:trainer_unioncave\003
@Unregister:trainer_unioncave\004
@Unregister:trainer_unioncave\005
@Unregister:trainer_sprouttower\001
@Unregister:trainer_sprouttower\002
@Unregister:trainer_sprouttower\003
@Unregister:trainer_sprouttower\004
@Unregister:trainer_sprouttower\005
@Unregister:trainer_route34\001
@Unregister:trainer_route34\002
@Unregister:trainer_route34\003
@Unregister:trainer_route34\004
@Unregister:trainer_route34\005
:when:Log off
@Text:Kolben OS~shutting down...
:end
:endwhen
:end
simple changes (but haven't tried it, only continued his style...) - but resetting the rival-fight or the arenas could possibly break the game I think...

the pc-file is:
Pokemon/Scripts/computer.dat
 
W

Whitney

Guest
I'd rather just change it manually in the register.dat

Is there a specific number-code as what signifies a beaten trainer and what signifies that it hasn't?
 
L

Laqtor

Guest
I'd rather just change it manually in the register.dat

Is there a specific number-code as what signifies a beaten trainer and what signifies that it hasn't?
I'm wondering about this as well
 

Splint

Champion
I'd rather just change it manually in the register.dat

Is there a specific number-code as what signifies a beaten trainer and what signifies that it hasn't?
Not really the way it is registered is pretty much the folder name + trainer file name.

Example:
Say u have your own seperate folder inside the trainer scripts folder named "mytrainers" and have a trainer file inside called "Whitney" once u beaten said trainer it registers automatically as "mytrainers\Whitney" then it just a matter of unregistering "mytrainer\Whitney" to reset the trainer.
 
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