Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

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Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: rival\rival_rocket_underground; Line: 25
File Validation: True

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System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 24/03/2014 09:41:46
System language: Italian (Italy)(ITA) / Loaded game language: en
Decimal separator: ,

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Graphics Card information:

[CardName(s): "AMD Radeon HD 6650M   "]
[CardRAM(s) : "1073741824"]

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Error information:

Message: StartIndex non può essere minore di zero.
Nome parametro: startIndex
InnerException: NOTHING
BaseException: StartIndex non può essere minore di zero.
Nome parametro: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

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Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

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CallStack: 

   in System.String.Remove(Int32 startIndex)
   in _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
   in _2._5DHero.ScriptCommander.Parse(String input)
   in _2._5DHero.Trainer.LoadTrainerNew(String[] Data)
   in _2._5DHero.Trainer..ctor(String TrainerFile)
   in _2._5DHero.ScriptCommander.DoBattle(String subClass)
   in _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
   in _2._5DHero.ScriptV2.DoCommand()
   in _2._5DHero.ScriptV2.Update()
   in _2._5DHero.Script.Update()
   in _2._5DHero.ActionScript.Update()
   in _2._5DHero.OverworldScreen.Update()
   in _2._5DHero.Basic.Update(GameTime gameTime)
   in _2._5DHero.DGame.Update(GameTime gameTime)
   in Microsoft.Xna.Framework.Game.Tick()
   in Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   in Microsoft.Xna.Framework.GameHost.OnIdle()
   in Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   in Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   in System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   in System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   in System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   in System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   in System.Windows.Forms.Application.Run(Form mainForm)
   in Microsoft.Xna.Framework.WindowsGameHost.Run()
   in Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   in Microsoft.Xna.Framework.Game.Run()
   in _2._5DHero.Program.Main(String[] args)

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.